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Rust Vanilla Local

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 188.82.143.66:28115

Abstract

We describe the public Rust server Rust Vanilla Local, reached at 188.82.143.66:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #13,265 of all servers. It last wiped 40d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/?no limit published
In the queue0no queue
Seven-day mean0peak –
Rank2#13,265no region published
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address188.82.143.66:28115
Region–
Max players–
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 09:17 UTC
Hostname–
First seen19 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average106/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average327/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average20/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average419/450
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average304/325

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Rust Vanilla Local have?

No region is published by Rust Vanilla Local. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 188.82.143.66:28115 is its address.

A.2What is the reliability of Rust Vanilla Local, and is it online?

Rust Vanilla Local is currently offline, with the last sighting 40 days 9 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 19 September 2026 by Rust Statistics.

A.3What is the Rust version for Rust Vanilla Local?

Rust Vanilla Local is running Rust network protocol 2633 and build 164530 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on Rust Vanilla Local?

There are not yet enough recorded wipes for Rust Vanilla Local to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 40 days 16 hours have passed since the current world was generated.

Player count

A.5How does Rust Vanilla Local compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rust Vanilla Local holds #13,265, in the top – of all ranked servers.

A.6What is the population level of Rust Vanilla Local?

The last recorded sighting of Rust Vanilla Local was 40 days 9 hours ago; it is offline now.

Tags and filters

A.7What do the tags associated with Rust Vanilla Local signify?

Tags from Rust Vanilla Local, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs164530 (Build): This server runs game build 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Rust Vanilla Local be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Rust Vanilla Local fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9Under what rules and settings does Rust Vanilla Local operate?

The name of Rust Vanilla Local states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What map is in use on Rust Vanilla Local?

The game generates the map on Rust Vanilla Local; that format is procedural.

Connection

A.11How do you connect to Rust Vanilla Local?

Enter client.connect 188.82.143.66:28115 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp0,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp0Max players. The slot count is 0.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs164530Build. This server runs game build 164530.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.