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hartzocken.net | solo/duo/trio/quadro

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 188.94.255.8:28015

Abstract

We describe the public Rust server hartzocken.net | solo/duo/trio/quadro, reached at 188.94.255.8:28015. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,023 of all servers, the top 68%. It last wiped 26d ago.

Keywordsquad vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak 1, 48 h peak 1
Rank2#15,023top 68%
Last wipe26d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75123:0008:0017:0001:0010:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 68% of all ranked servers, and #608 of the quad servers (top 74%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap15 daysbetween real wipes
Wipe-day peak1players, last three wipes
Crowd held0%else halves by day 5
Fri 2 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 15:5826d ago 1 – running 0
Thu 17 Sep, 16:5241d ago 1 halved by day 5 15 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address188.94.255.8:28015
Region–
Max players100
Group limitquad
Wipe schedule–
Last wipe2 Oct 2026, 15:58 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], rust servers with no mods [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EU] TideRust - Solo/Duo/Trio/Quad | Monthly |No BP WipesEU · quad · monthly · 124 on average136/250
[TR/EU] VATAN | Solo/Duo/Trio/Quad | Yeni başlayanlar içinEU · quad · monthly · 81 on average241/350
WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPEDNA · quad · weekly · 54 on average36/200
[LATAM] VAINILLA Solo/Duo/Trio/Quad | 28/10 WipeSA · quad · weekly · 46 on average320/350
[JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 44 on average0/165
Cali.gg | No KOS | Noob Friendly | Active AdminsNA · quad · biweekly · 32 on average12/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of hartzocken.net | solo/duo/trio/quadro?

A region is not published by hartzocken.net | solo/duo/trio/quadro. Rust Statistics does not look up the machine's location; it shows where the server says it is. 188.94.255.8:28015 is its address.

A.2What is the online status and reliability of hartzocken.net | solo/duo/trio/quadro?

hartzocken.net | solo/duo/trio/quadro is online at this time. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. It was first observed on 13 September 2026 by Rust Statistics.

A.3What is the Rust version for hartzocken.net | solo/duo/trio/quadro?

Rust network protocol 2635 and build 168909 is the version that hartzocken.net | solo/duo/trio/quadro runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4When are wipes carried out on hartzocken.net | solo/duo/trio/quadro?

The record of hartzocken.net | solo/duo/trio/quadro's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 26 days 6 hours ago.

A.5What characterises wipe day on hartzocken.net | solo/duo/trio/quadro?

Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 4 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 5.

Population

A.6How does hartzocken.net | solo/duo/trio/quadro compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts hartzocken.net | solo/duo/trio/quadro at #15,023, within the top 68% of ranked servers. Within the quad group, its position is #608.

A.7How would you characterise the player activity on hartzocken.net | solo/duo/trio/quadro?

At this moment 0 players are on hartzocken.net | solo/duo/trio/quadro, which has 100 slots in total. The peak over seven days is 1, against an average of 0. The busiest hour of the last 48 is 19:00 UTC, averaging 0 players.

Tags and filters

A.8What is the meaning of the tags on hartzocken.net | solo/duo/trio/quadro?

Tags from hartzocken.net | solo/duo/trio/quadro, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): 100 slots are available; ts4 (Group limit): A team holds no more than 4; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can hartzocken.net | solo/duo/trio/quadro be found among the Rust Statistics lists and filters?

The Rust Statistics lists that hartzocken.net | solo/duo/trio/quadro fits are: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: Quad.

Settings and map

A.10Which settings and rules are in force on hartzocken.net | solo/duo/trio/quadro?

Its name carries no gather rate for hartzocken.net | solo/duo/trio/quadro. A maximum of 4 players per group applies, as quad. The mode is survival, which means the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is not in use; Valve's anti-cheat is off.

A.11What is the map for hartzocken.net | solo/duo/trio/quadro?

A procedural map, generated by the game, is what hartzocken.net | solo/duo/trio/quadro runs.

How to join

A.12What steps are required to join hartzocken.net | solo/duo/trio/quadro?

Press F1 inside Rust to open the console and enter client.connect 188.94.255.8:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts4.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. 100 slots are available.
ts4Group limit. A team holds no more than 4.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.