PoCTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 190.111.127.52:28115
Abstract
We describe the public Rust server PoCTest, reached at 190.111.127.52:28115. It is offline at the last check, against a seven-day mean of 01. It ranks #16,838 of all servers, the top 70%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 29 Sep, 23:5029d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 190.111.127.52:28115 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 00:10 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average | 215/275 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 286/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average | 766/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 46/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 873/950 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average | 704/800 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does PoCTest have?
No region is published by PoCTest. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 190.111.127.52:28115.
A.2What is the reliability of PoCTest, and is it online?
PoCTest is currently offline, with the last sighting 29 days 19 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. The first record of it by Rust Statistics dates to 29 September 2026.
A.3What version of Rust is run on PoCTest?
PoCTest is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4What schedule does PoCTest follow for wipes?
Too few wipes by PoCTest have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 29 days 21 hours ago.
A.5What characterises wipe day on PoCTest?
The average busiest point of recent wipes was 0 players. The peak on the latest wipe came 0 hours after it began.
Player count
A.6How does PoCTest compare with other Rust servers in the rankings?
Ranked by player hours across seven days, PoCTest holds #16,838, in the top 70% of all ranked servers.
A.7At what level does PoCTest operate in terms of players?
At this moment PoCTest is offline, having last been seen 29 days 19 hours ago.
Tags, lists
A.8What is the meaning of the tags on PoCTest?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set, which PoCTest publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can PoCTest be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that PoCTest fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on PoCTest?
Its name carries no gather rate for PoCTest. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.11On which map does PoCTest take place?
A procedural map, generated by the game, is what PoCTest runs.
Connection
A.12How do you connect to PoCTest?
Press F1 inside Rust to open the console and enter client.connect 190.111.127.52:28115. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. 10 slots are available. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Joining requires the same game version: protocol 2633. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.