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LinuxGSM

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 190.146.138.101:28015

Abstract

We describe the public Rust server LinuxGSM, reached at 190.146.138.101:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 287d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Plate 1: The server's own banner, as it publishes it. Table 1 gives its figures at the last check.
Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe287d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
010020030040017:0002:0011:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of LinuxGSM
Figure 4: The map: Procedural Map, size 3000, seed 1661389239. Open on RustMaps.
Table 3: The server's published settings.
Address190.146.138.101:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Jan 2026, 13:28 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3000
Seed1661389239

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average434/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average457/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average981/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average23/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1Does LinuxGSM perform well?

Over the past 48 hours, it ran at an average of 181 server fps, with a low of 157. Its entity count reached a maximum of 53,552, including buildings, deployables and all other world objects. Its highest memory usage was 1,759 MB. Players experience lag when fps is low and the entity count is rising.

A.2What location does LinuxGSM have?

A region is not published by LinuxGSM. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 190.146.138.101:28015.

A.3What is the reliability of LinuxGSM, and is it online?

At the present moment, LinuxGSM is online. Based on the uptime it reports, the last restart occurred about 5 days 4 hours ago. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. It was first observed on 13 September 2026 by Rust Statistics.

A.4What is the Rust version for LinuxGSM?

The version of Rust on LinuxGSM is network protocol 2616 and build 140111, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5When are wipes carried out on LinuxGSM?

There are not yet enough recorded wipes for LinuxGSM to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 287 days 2 hours.

Player count

A.6How does LinuxGSM compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts LinuxGSM at #15,341, within the top 69% of ranked servers.

A.7How would you characterise the player activity on LinuxGSM?

At this moment 0 players are on LinuxGSM, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.8How should the tags on LinuxGSM be interpreted?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2616 (Protocol): Joining requires the same game version: protocol 2616; cs140111 (Build): Build 140111 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which LinuxGSM publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can LinuxGSM be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LinuxGSM: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does LinuxGSM operate?

The name of LinuxGSM states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.11On which map does LinuxGSM take place?

Generated by the game from seed 1661389239, the procedural map on LinuxGSM measures 3,000. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

How to join

A.12What is the process for joining LinuxGSM?

Press F1 inside Rust to open the console and enter client.connect 190.146.138.101:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. The website for this server is https://discord.com/invite/zMTqXcS.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2616,gmvanilla,cs140111,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2616Protocol. Joining requires the same game version: protocol 2616.
cs140111Build. Build 140111 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.