Rust StatisticsWorking papers on every public Rust server · 33,246 players now

Polombia

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 11m ago · 190.27.32.13:28015

Abstract

We describe the public Rust server Polombia, reached at 190.27.32.13:28015. At the last check it held 0 of 30 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,969 of all servers, the top 67%. It last wiped 4d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/300% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,969top 67%
Last wipe4d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123419:0020:0022:0023:0001:0002:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020019:0020:0022:0023:0001:0002:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct.

4Rank

The server stands in the top 67% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Polombia
Figure 4: The map: Procedural Map, size 3500, seed 1720575609. Open on RustMaps.
Table 3: The server's published settings.
Address190.27.32.13:28015
Region–
Max players30
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 21:55 UTC
Hostname–
First seen24 Oct 2026
MapProcedural Map
Size3500
Seed1720575609

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 555 on average145/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average122/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average12/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 286 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average12/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average23/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1Is the performance of Polombia smooth?

Over the past 48 hours, it ran at an average of 104 server fps, with a low of 90. The highest number of entities it carried was 67,608, comprising buildings, deployables and all other objects. The peak memory usage was 2,063 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What location does Polombia have?

No region is published by Polombia. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 190.27.32.13:28015.

A.3What is the online status and reliability of Polombia?

Polombia is currently online. It last restarted around 4 hours ago, according to its reported uptime. Of the 96 hours in the last 4 full days, 20 were served, an availability of 21%. It was first observed on 24 October 2026 by Rust Statistics.

A.4What version of Rust is run on Polombia?

Polombia is running Rust network protocol 2635 and build 168909 on the Linux operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.5When are wipes carried out on Polombia?

There are not yet enough recorded wipes for Polombia to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 4 days 6 hours ago.

Population

A.6What position does Polombia occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Polombia holds #14,969, in the top 67% of all ranked servers.

A.7What is the population level of Polombia?

At this moment 0 players are on Polombia, which has 30 slots in total. Averaged over the last seven days: 0 players; the same period peaks at 1.

Tags, lists

A.8What is the meaning of the tags on Polombia?

gmrust (Game mode): Survival on standard Rust rules; mp30 (Max players): The slot count is 30; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Polombia publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Polombia be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Polombia fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.10Which settings and rules are in force on Polombia?

No gather rate appears in the name of Polombia. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11On which map does Polombia take place?

Generated by the game from seed 1720575609, the procedural map on Polombia measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.12How do you connect to Polombia?

Press F1 inside Rust to open the console and enter client.connect 190.27.32.13:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp30Max players. The slot count is 30.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. The game build is 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.