[EU/SWE] Playstar - SOLO - HARDCORE
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 192.121.44.102:28016
Abstract
We describe the public Rust server [EU/SWE] Playstar - SOLO - HARDCORE, reached at 192.121.44.102:28016 and hosted in EU. At the last check it held 1 of 50 places, against a seven-day mean of 2 and a peak of 81. It ranks #1,959 of all servers, the top 9%, and #762 in EU. It last wiped 12d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsteams off biweekly wipes oxide hardcore premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 9% of all ranked servers, the top 26% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 7 | players, last three wipes |
| Crowd held | 50% | else halves by day 5 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 6h | force wipefw |
| Thu 12 Nov, 16:40 | 15d 4h | its own schedule |
| Thu 3 Dec, 19:00 | 36d 6h | force wipefw |
| Thu 10 Dec, 16:40 | 43d 4h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 16:4012d ago | 7 | – | running | 1 |
| Thu 1 Oct, 22:04fw26d ago | 8 | halved by day 5 | 13.8 d | 0 |
| Thu 17 Sep, 16:3540d ago | 5 | held half | 14.2 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 192.121.44.102:28016 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | teams off |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:40 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 3600 |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are eu rust server list [2], community tab servers measured [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average | 206/200 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 149 on average | 54/100 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 35 on average | 32/200 |
| Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average | 5/200 |
| РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 20 on average | 6/200 |
| Rustopia.gg - EU MediumEU · groups of 12+ · biweekly · 19 on average | 12/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does [EU/SWE] Playstar - SOLO - HARDCORE perform well?
Over the past 48 hours, it ran at an average of 59 server fps, with a low of 55. The highest number of entities it carried was 84,444, comprising buildings, deployables and all other objects. Its highest memory usage was 2,654 MB. Players experience lag when fps is low and the entity count is rising.
A.2In which location is [EU/SWE] Playstar - SOLO - HARDCORE based?
Europe is where [EU/SWE] Playstar - SOLO - HARDCORE lists itself, using the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 192.121.44.102:28016.
A.3How reliable is [EU/SWE] Playstar - SOLO - HARDCORE, and is it currently online?
At the present moment, [EU/SWE] Playstar - SOLO - HARDCORE is online. Based on the uptime it reports, the last restart occurred about 8 hours ago. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on [EU/SWE] Playstar - SOLO - HARDCORE?
The version of Rust on [EU/SWE] Playstar - SOLO - HARDCORE is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5On what cycle does [EU/SWE] Playstar - SOLO - HARDCORE wipe?
The wipe rhythm of [EU/SWE] Playstar - SOLO - HARDCORE is every 4 weeks on Thursday at 16:40 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The world currently in use was created 12 days 19 hours ago. A fortnightly wipe schedule appears in its tags.
A.6What characterises wipe day on [EU/SWE] Playstar - SOLO - HARDCORE?
Across its recent wipes, the average peak population was 7 players. The crowd reached its maximum 20 hours after the latest wipe. Half the peak was sustained until the next wipe in 50% of recent wipes. In the other cases, the population fell below half by day 5.
Player count
A.7How does [EU/SWE] Playstar - SOLO - HARDCORE compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives [EU/SWE] Playstar - SOLO - HARDCORE #1,959, in the top 9% of ranked servers and #762 in Europe.
A.8How would you characterise the player activity on [EU/SWE] Playstar - SOLO - HARDCORE?
The current population of [EU/SWE] Playstar - SOLO - HARDCORE is 1, drawn from 50 slots. The peak over seven days is 8, against an average of 2. Averaging 6 players, 17:00 UTC was the busiest hour of the past 48.
Tags, lists
A.9What do the tags associated with [EU/SWE] Playstar - SOLO - HARDCORE signify?
Tags from [EU/SWE] Playstar - SOLO - HARDCORE, read by the game's server browser, are gmhardcore (Game mode): Hardcore rules apply, a harsher set; mp50 (Max players): It offers 50 slots; ts0 (Group limit): Teams are disabled; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes on a two-week cycle; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): Plugins are handled by Oxide (uMod); EU (Europe): The server browser lists this server under Europe. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.10Where can [EU/SWE] Playstar - SOLO - HARDCORE be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [EU/SWE] Playstar - SOLO - HARDCORE fits are: European Rust servers and Rust community servers, measured. These filters on the server list return it: Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Game mode: Hardcore and Premium; Server tag: Biweekly ^b, Premium ^q and Oxide ^o; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on [EU/SWE] Playstar - SOLO - HARDCORE?
Its name carries no gather rate for [EU/SWE] Playstar - SOLO - HARDCORE. The group limit is not published. hardcore is the game mode here; The hardest mode Facepunch offers. Combat and raiding against other players are allowed. Community is its category in the server browser. The plugin count is Oxide. Entry is limited to players holding Rust's premium status. The server has VAC on, Valve's anti-cheat.
A.12What is the map for [EU/SWE] Playstar - SOLO - HARDCORE?
The procedural map [EU/SWE] Playstar - SOLO - HARDCORE runs measures 3,600 and is generated by the game.
How to join
A.13How do you connect to [EU/SWE] Playstar - SOLO - HARDCORE?
Enter client.connect 192.121.44.102:28016 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Entry is limited to players holding Rust's premium status. The website for this server is https://discord.com/invite/gxJm7Pv.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,EU,gmhardcore,cs168909,^q,ts0,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmhardcore | Game mode. Hardcore rules apply, a harsher set. |
mp50 | Max players. It offers 50 slots. |
ts0 | Group limit. Teams are disabled. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. This server runs game build 168909. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^b | Biweekly. It wipes on a two-week cycle. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
^o | Oxide. Plugins are handled by Oxide (uMod). |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Eu rust server list. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.