[EU/SWE] Playstar - SOLO - LARGE MAP
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 8m ago · 192.121.44.42:28016
Abstract
We describe the public Rust server [EU/SWE] Playstar - SOLO - LARGE MAP, reached at 192.121.44.42:28016 and hosted in EU. At the last check it held 9 of 50 places, against a seven-day mean of 10 and a peak of 241. It ranks #962 of all servers, the top 4%, and #414 in EU. It last wiped 13d ago on a published biweekly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsbiweekly wipes vanilla oxide premium
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 4% of all ranked servers, the top 14% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: fixed weekdays
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Usual gap | 28 days | between real wipes |
| On rhythm | 100% | of its recent wipes |
| Wipe-day peak | 32 | players, last three wipes |
| Crowd held | 0% | else halves by day 9 |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 22h | force wipefw |
| Thu 12 Nov, 16:39 | 14d 19h | its own schedule |
| Thu 3 Dec, 19:00 | 35d 22h | force wipefw |
| Thu 10 Dec, 16:39 | 42d 19h | its own schedule |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 15 Oct, 16:3913d ago | 34 | – | running | 5 |
| Thu 1 Oct, 18:45fw27d ago | 33 | halved by day 8 | 13.9 d | 5 |
| Thu 17 Sep, 16:5541d ago | 28 | halved by day 10 | 14.1 d | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 192.121.44.42:28016 |
|---|---|
| Region | EU |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | biweekly |
| Last wipe | 15 Oct 2026, 16:39 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 5000 |
| Seed | 3587689 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust servers in europe [2], community tab servers measured [3], 1x rust servers [4] and upcoming Rust wipes [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 140/300 |
| Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 135 on average | 41/100 |
| Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 31 on average | 30/200 |
| Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 25 on average | 21/200 |
| РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 17 on average | 7/200 |
| Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average | 7/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does [EU/SWE] Playstar - SOLO - LARGE MAP perform well?
The server fps averaged 56 over the last 48 hours, never dropping below 47. Its entity count reached a maximum of 191,505, including buildings, deployables and all other world objects. Its highest memory usage was 4,935 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of [EU/SWE] Playstar - SOLO - LARGE MAP?
In Europe, according to its own listing, [EU/SWE] Playstar - SOLO - LARGE MAP appears with the EU tag. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 192.121.44.42:28016 is its address.
A.3What is the online status and reliability of [EU/SWE] Playstar - SOLO - LARGE MAP?
[EU/SWE] Playstar - SOLO - LARGE MAP is currently online. The uptime it reports indicates a restart about 13 hours ago. Of the 168 hours in the last 7 full days, 168 were served, an availability of 100%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What version of Rust is run on [EU/SWE] Playstar - SOLO - LARGE MAP?
The version of Rust on [EU/SWE] Playstar - SOLO - LARGE MAP is network protocol 2635 and build 168909, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.5What schedule does [EU/SWE] Playstar - SOLO - LARGE MAP follow for wipes?
Wipes at [EU/SWE] Playstar - SOLO - LARGE MAP occur every 4 weeks on Thursday at 16:39 UTC. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 13 days 4 hours have passed since the current world was generated. A fortnightly wipe schedule appears in its tags.
A.6What happens on [EU/SWE] Playstar - SOLO - LARGE MAP when wipe day arrives?
The average busiest point of recent wipes was 32 players. The peak on the latest wipe came 28 hours after it began. Half the peak was sustained until the next wipe in 0% of recent wipes. Otherwise, a fall below half took place by day 9.
Player count
A.7How does [EU/SWE] Playstar - SOLO - LARGE MAP compare with other Rust servers in the rankings?
On player hours over seven days [EU/SWE] Playstar - SOLO - LARGE MAP is #962, within the top 4% of all ranked servers; within Europe it is #414.
A.8How would you characterise the player activity on [EU/SWE] Playstar - SOLO - LARGE MAP?
On [EU/SWE] Playstar - SOLO - LARGE MAP, 9 of the 50 slots are occupied at present. Averaged over the last seven days: 10 players; the same period peaks at 24. Of the last 48 hours, the peak hour falls at 21:00 UTC, with an average of 12 players.
Tags and filters
A.9What is the meaning of the tags on [EU/SWE] Playstar - SOLO - LARGE MAP?
gmrust (Game mode): Rust survival, in its standard form; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^q (Premium): Entry is limited to players holding Rust's premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser lists this server under Europe: these are the tags [EU/SWE] Playstar - SOLO - LARGE MAP publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can [EU/SWE] Playstar - SOLO - LARGE MAP be found among the Rust Statistics lists and filters?
The Rust Statistics lists that [EU/SWE] Playstar - SOLO - LARGE MAP fits are: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Under what rules and settings does [EU/SWE] Playstar - SOLO - LARGE MAP operate?
No gather rate appears in the name of [EU/SWE] Playstar - SOLO - LARGE MAP. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. Oxide plugins are running. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. Entry is limited to players holding Rust's premium status. VAC is active: that is Valve's anti-cheat.
A.12What is the map for [EU/SWE] Playstar - SOLO - LARGE MAP?
Size 5,000 and seed 3587689 define the procedural, game-generated map on [EU/SWE] Playstar - SOLO - LARGE MAP. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to [EU/SWE] Playstar - SOLO - LARGE MAP?
Press F1 inside Rust to open the console and enter client.connect 192.121.44.42:28016. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Entry is limited to players holding Rust's premium status. Its website can be found at https://discord.com/invite/gxJm7Pv.
Appendix BServer tags
What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,^q,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp50 | Max players. The slot count is 50. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^b | Biweekly. Every two weeks the server wipes. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^q | Premium. Entry is limited to players holding Rust's premium status. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
EU | Europe. The server browser lists this server under Europe. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust servers in europe. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.