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Testcontainers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 41d ago · 192.240.238.82:28015

Abstract

We describe the public Rust server Testcontainers Rust Server, reached at 192.240.238.82:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,413 of all servers. It last wiped 41d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,413no region published
Last wipe41d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address192.240.238.82:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 23:58 UTC
Hostname–
First seen17 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average246/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average175/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average32/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average41/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average53/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Testcontainers Rust Server?

A region is not published by Testcontainers Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 192.240.238.82:28015.

A.2How reliable is Testcontainers Rust Server, and is it currently online?

Right now, Testcontainers Rust Server is offline, and the last time it was seen was 41 days ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 17 September 2026 by Rust Statistics.

A.3What is the Rust version for Testcontainers Rust Server?

Rust network protocol 2633 and build 163794 is the version that Testcontainers Rust Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does Testcontainers Rust Server follow for wipes?

Too few wipes by Testcontainers Rust Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 41 days.

Player count

A.5What is the rank of Testcontainers Rust Server among Rust servers?

Ranked by player hours across seven days, Testcontainers Rust Server holds #15,413, in the top – of all ranked servers.

A.6What is the population level of Testcontainers Rust Server?

At this moment Testcontainers Rust Server is offline, having last been seen 41 days ago.

Tags and filters

A.7What do the tags associated with Testcontainers Rust Server signify?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): Build 163794 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which Testcontainers Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Testcontainers Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Testcontainers Rust Server fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern Testcontainers Rust Server?

Its name carries no gather rate for Testcontainers Rust Server. The group cap is 8 players, which is the default in the game. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10On which map does Testcontainers Rust Server take place?

On Testcontainers Rust Server the terrain is procedural, built by the game itself.

Connection

A.11How do you connect to Testcontainers Rust Server?

Press F1 inside Rust to open the console and enter client.connect 192.240.238.82:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs163794Build. Build 163794 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.