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Testcontainers Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 13d ago · 192.240.241.46:28015

Abstract

We describe the public Rust server Testcontainers Rust Server, reached at 192.240.241.46:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,152 of all servers, the top 70%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,152top 70%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address192.240.241.46:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 07:19 UTC
Hostname–
First seen15 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 536 on average454/475
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average259/225
Rustoria.co - EU MainEU · groups of 16+ · weekly · 318 on average27/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 317 on average33/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 276 on average140/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average53/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Testcontainers Rust Server?

A region is not published by Testcontainers Rust Server. Rust Statistics does not look up the machine's location; it shows where the server says it is. 192.240.241.46:28015 is its address.

A.2What is the online status and reliability of Testcontainers Rust Server?

At the present moment, Testcontainers Rust Server is offline; it was last seen 13 days 1 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 15 October 2026 by Rust Statistics.

A.3What is the Rust version for Testcontainers Rust Server?

Rust network protocol 2634 and build 167781 is the version that Testcontainers Rust Server runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does Testcontainers Rust Server wipe?

Too few wipes by Testcontainers Rust Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 13 days 1 hours ago.

Population

A.5What is the rank of Testcontainers Rust Server among Rust servers?

Ranked by player hours across seven days, Testcontainers Rust Server holds #15,152, in the top 70% of all ranked servers.

A.6How would you characterise the player activity on Testcontainers Rust Server?

At this moment Testcontainers Rust Server is offline, having last been seen 13 days 1 hours ago.

Tags, lists

A.7How should the tags on Testcontainers Rust Server be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set, which Testcontainers Rust Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Testcontainers Rust Server be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Testcontainers Rust Server fits. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Which settings and rules are in force on Testcontainers Rust Server?

No gather rate appears in the name of Testcontainers Rust Server. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10On which map does Testcontainers Rust Server take place?

On Testcontainers Rust Server the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join Testcontainers Rust Server?

Enter client.connect 192.240.241.46:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. The game build is 167781.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.