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typical TEST

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 39d ago · 192.255.237.203:28021

Abstract

We describe the public Rust server typical TEST, reached at 192.255.237.203:28021. It is offline at the last check, against a seven-day mean of 01. It ranks #15,490 of all servers, the top 69%. It last wiped 40d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,490top 69%
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 1000, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address192.255.237.203:28021
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 05:01 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size1000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average586/675
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average372/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average49/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average38/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average130/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 254 on average144/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is typical TEST based?

There is no region published for typical TEST. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 192.255.237.203:28021.

A.2How reliable is typical TEST, and is it currently online?

typical TEST is currently offline, with the last sighting 39 days 16 hours ago. The server was up 0% of the time over the last 7 full days, 0 of 168 hours. It was first observed on 18 September 2026 by Rust Statistics.

A.3What is the Rust version for typical TEST?

Rust network protocol 2633 and build 164530 is the version that typical TEST runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4What schedule does typical TEST follow for wipes?

Too few wipes by typical TEST have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 40 days 15 hours.

Population

A.5What is the rank of typical TEST among Rust servers?

Ranked by player hours across seven days, typical TEST holds #15,490, in the top 69% of all ranked servers.

A.6What is the population level of typical TEST?

The last recorded sighting of typical TEST was 39 days 16 hours ago; it is offline now.

Tags, lists

A.7What is the meaning of the tags on typical TEST?

Tags from typical TEST, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can typical TEST be found among the Rust Statistics lists and filters?

The Rust Statistics lists that typical TEST fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does typical TEST operate?

No gather rate appears in the name of typical TEST. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What map is in use on typical TEST?

The game generates typical TEST's procedural map at size 1,000, from seed 6738. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.11What steps are required to join typical TEST?

Enter client.connect 192.255.237.203:28021 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. 100 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. This server runs game build 164530.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.