WorldWar III
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 6m ago · 192.36.155.232:28015
Abstract
We describe the public Rust server WorldWar III, reached at 192.36.155.232:28015 and hosted in EU. At the last check it held 0 of 100 places, against a seven-day mean of 0 and a peak of 21. It ranks #10,987 of all servers, the top 49%, and #2331 in EU. It last wiped 26d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla oxide
1Summary statistics

2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 49% of all ranked servers, the top 80% in EU. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 8d 12h | force wipefw |
| Thu 3 Dec, 19:00 | 36d 12h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 18:09fw26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 192.36.155.232:28015 |
|---|---|
| Region | EU |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 18:09 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Dreamland |
| Size | 4096 |
| Seed | 1337 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are live europe server counts [2], busiest community rust servers [3], rust servers with no mods [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 199/200 |
| Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 214 on average | 94/200 |
| [EU East] Facepunch 4EU · groups of 8+ · monthly · 187 on average | 37/350 |
| [EU] Facepunch 1EU · groups of 8+ · monthly · 158 on average | 63/400 |
| Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 131 on average | 38/300 |
| Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 130 on average | 47/325 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Does WorldWar III perform well?
Over the past 48 hours, it ran at an average of 59 server fps, with a low of 56. Buildings, deployables and all other world objects counted together reached a maximum of 71,409 entities. Memory use peaked at 2,081 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is WorldWar III based?
In Europe, according to its own listing, WorldWar III appears with the EU tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 192.36.155.232:28015 is its address.
A.3What is the reliability of WorldWar III, and is it online?
WorldWar III is currently online. It last restarted around 6 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 162 were served, an availability of 96%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for WorldWar III?
WorldWar III is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does WorldWar III wipe?
Once a month, WorldWar III wipes in line with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC; this server's next wipe is then. The current world has been running for 26 days 12 hours. According to its tags, wipes happen once a month.
A.6What happens on WorldWar III when wipe day arrives?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 23 hours after it began.
Player count
A.7What position does WorldWar III occupy in the ranking of Rust servers?
On player hours over seven days WorldWar III is #10,987, within the top 49% of all ranked servers; within Europe it is #2,331.
A.8At what level does WorldWar III operate in terms of players?
The current population of WorldWar III is 0, drawn from 100 slots. Averaged over the last seven days: 0 players; the same period peaks at 2.
Tags, lists
A.9What do the tags associated with WorldWar III signify?
Tags from WorldWar III, read by the game's server browser, are gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; EU (Europe): Europe is the region it appears under in the server browser. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can WorldWar III be found among the Rust Statistics lists and filters?
European Rust servers, Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that WorldWar III fits. It appears under the following filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11Under what rules and settings does WorldWar III operate?
Its name carries no gather rate for WorldWar III. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The plugin count is Oxide. By its own label, vanilla, nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.
A.12On which map does WorldWar III take place?
The game generates WorldWar III's procedural map at size 4,096, from seed 1337. Because size and seed determine the map, RustMaps can show it, linked from this page. The name of the map is Dreamland.
How to join
A.13What is the process for joining WorldWar III?
Enter client.connect 192.36.155.232:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/RWMG9RZRqa.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp100 | Max players. The slot count is 100. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. |
| Mods and access | |
^o | Oxide. Oxide (uMod), a plugin framework, runs on this server. |
| Region | |
EU | Europe. Europe is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Live europe server counts. ruststatistics.org/top-eu-rust-servers.
- [3]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.