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MOO CLAN CHINA NUMBER 2

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 192.99.17.123:27150

Abstract

We describe the public Rust server MOO CLAN CHINA NUMBER 2, reached at 192.99.17.123:27150. It is offline at the last check, against a seven-day mean of 01. It ranks #15,960 of all servers, the top 70%. It last wiped 28d ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/600% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,960top 70%
Last wipe28d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak5players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 5, 6 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 00:0128d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of MOO CLAN CHINA NUMBER 2
Figure 5: The map: Custom Map, size 4000, seed 12345.
Table 4: The server's published settings.
Address192.99.17.123:27150
Region–
Max players60
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 00:01 UTC
Hostname–
First seen30 Sep 2026
MapCustom Map
Size4000
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], rust servers with no mods [3] and next Rust wipe times [4].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average445/450
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average19/550
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average78/200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 87 on average140/450
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average80/100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average14/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of MOO CLAN CHINA NUMBER 2?

Its name points to Asia, though MOO CLAN CHINA NUMBER 2 publishes no region tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. 192.99.17.123:27150 is its address.

A.2How reliable is MOO CLAN CHINA NUMBER 2, and is it currently online?

At the present moment, MOO CLAN CHINA NUMBER 2 is offline; it was last seen 26 days 8 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 30 September 2026 by Rust Statistics.

A.3What version of Rust is run on MOO CLAN CHINA NUMBER 2?

The version of Rust on MOO CLAN CHINA NUMBER 2 is network protocol 2633 and build 165217, and the operating system is Linux. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does MOO CLAN CHINA NUMBER 2 follow for wipes?

There are not yet enough recorded wipes for MOO CLAN CHINA NUMBER 2 to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 8 hours ago.

A.5How would you describe wipe day on MOO CLAN CHINA NUMBER 2?

The average busiest point of recent wipes was 5 players. The crowd reached its maximum 6 hours after the latest wipe.

Population

A.6How does MOO CLAN CHINA NUMBER 2 compare with other Rust servers in the rankings?

Ranked by player hours across seven days, MOO CLAN CHINA NUMBER 2 holds #15,960, in the top 70% of all ranked servers.

A.7What is the population level of MOO CLAN CHINA NUMBER 2?

The last recorded sighting of MOO CLAN CHINA NUMBER 2 was 26 days 8 hours ago; it is offline now.

Tags, lists

A.8What is the meaning of the tags on MOO CLAN CHINA NUMBER 2?

gmrust (Game mode): Survival on standard Rust rules; mp60 (Max players): It offers 60 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags MOO CLAN CHINA NUMBER 2 publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can MOO CLAN CHINA NUMBER 2 be found among the Rust Statistics lists and filters?

Rust community servers, measured and Vanilla Rust servers are the Rust Statistics lists that MOO CLAN CHINA NUMBER 2 fits. These filters on the server list return it: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Settings and map

A.10What are the settings and rules that govern MOO CLAN CHINA NUMBER 2?

No gather rate appears in the name of MOO CLAN CHINA NUMBER 2. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server's own description is vanilla: this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC, Valve's anti-cheat, is enabled.

A.11On which map does MOO CLAN CHINA NUMBER 2 take place?

The game generates MOO CLAN CHINA NUMBER 2's procedural map at size 4,000, from seed 12345. Equal size and seed yield an identical map, which this page offers to view on RustMaps. The name of the map is Custom Map.

How to join

A.12What steps are required to join MOO CLAN CHINA NUMBER 2?

Press F1 inside Rust to open the console and enter client.connect 192.99.17.123:27150. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp60,ptrak,$r?,v2633,^v,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp60Max players. It offers 60 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. The game build is 165217.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.