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Seedy Rust

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 9m ago · 192.99.39.57:27034

Abstract

We describe the public Rust server Seedy Rust, reached at 192.99.39.57:27034. At the last check it held 0 of 40 places, against a seven-day mean of 01. It ranks #15,273 of all servers, the top 69%. It last wiped 22d ago.

Keywordsrust server

Access. Launch Rust and join Website ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,273top 69%
Last wipe22d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123407:0016:0002:0011:0020:0005:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304007:0016:0002:0011:0020:0005:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 7 Oct, 16:3922d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Seedy Rust
Figure 5: The map: Procedural Map, size 6000, seed 1. Open on RustMaps.
Table 4: The server's published settings.
Address192.99.39.57:27034
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe7 Oct 2026, 16:39 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size6000
Seed1

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 467 on average85/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average116/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average227/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average268/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 260 on average467/475

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of Seedy Rust smooth?

Over the past 48 hours, it ran at an average of 40 server fps, with a low of 38. The highest number of entities it carried was 203,427, comprising buildings, deployables and all other objects. Its highest memory usage was 5,300 MB. When fps is low and entity count climbs, players feel lag.

A.2What is the location of Seedy Rust?

A region is not published by Seedy Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 192.99.39.57:27034.

A.3What is the reliability of Seedy Rust, and is it online?

Seedy Rust is currently online. Based on the uptime it reports, the last restart occurred about 4 days 3 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Seedy Rust?

Seedy Rust is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5What schedule does Seedy Rust follow for wipes?

The record of Seedy Rust's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 22 days 13 hours have passed since the current world was generated.

A.6How would you describe wipe day on Seedy Rust?

The average busiest point of recent wipes was 1 players. The crowd reached its maximum 4 hours after the latest wipe.

Population

A.7What is the rank of Seedy Rust among Rust servers?

Ranked by player hours across seven days, Seedy Rust holds #15,273, in the top 69% of all ranked servers.

A.8At what level does Seedy Rust operate in terms of players?

The current population of Seedy Rust is 0, drawn from 40 slots. The seven-day average for this server is 0 players.

Tags and filters

A.9What do the tags associated with Seedy Rust signify?

Tags from Seedy Rust, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp40 (Max players): It offers 40 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Seedy Rust be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Seedy Rust: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does Seedy Rust operate?

Its name carries no gather rate for Seedy Rust. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.12On which map does Seedy Rust take place?

Generated by the game from seed 1, the procedural map on Seedy Rust measures 6,000. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13What is the process for joining Seedy Rust?

Press F1 inside Rust to open the console and enter client.connect 192.99.39.57:27034. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. You can find its website at https://www.gamehostbros.com.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp40Max players. It offers 40 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. This server runs game build 168909.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.