ServerName
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 2d ago · 193.106.108.208:28015
Abstract
We describe the public Rust server ServerName, reached at 193.106.108.208:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #7,973 of all servers, the top 36%. It last wiped 3d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 36% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 5.4 days | between real wipes |
| On rhythm | 0% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 2 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Mon 26 Oct, 17:103d ago | 1 | – | running | 1 |
| Sat 24 Oct, 10:345d ago | 1 | – | 2.3 d | 1 |
| Sat 17 Oct, 18:4112d ago | 1 | halved by day 2 | 6.7 d | 0 |
| Tue 13 Oct, 17:3616d ago | 0 | – | 4 d | 0 |
| Sat 19 Sep, 11:5740d ago | 1 | – | 24.2 d | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.106.108.208:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 17:10 UTC |
| Hostname | – |
| First seen | 19 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 491 on average | 72/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 102/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average | 314/350 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average | 16/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 394/450 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 291/325 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does ServerName have?
No region is published by ServerName. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.106.108.208:28015 is its address.
A.2What is the reliability of ServerName, and is it online?
ServerName is currently offline, with the last sighting 2 days 4 hours ago. Of the 168 hours in the last 7 full days, 14 were served, an availability of 8%. It was first observed on 19 September 2026 by Rust Statistics.
A.3What version of Rust is run on ServerName?
Rust network protocol 2635 and build 168909 is the version that ServerName runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does ServerName follow for wipes?
No next wipe can be predicted for ServerName since its wipes occur at irregular intervals. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 3 days 8 hours.
A.5What characterises wipe day on ServerName?
The average busiest point of recent wipes was 1 players. The crowd reached its maximum 0 hours after the latest wipe. Half the peak was sustained until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 2.
Player count
A.6What is the rank of ServerName among Rust servers?
The seven-day player-hours ranking puts ServerName at #7,973, within the top 36% of ranked servers.
A.7What is the population level of ServerName?
The last recorded sighting of ServerName was 2 days 4 hours ago; it is offline now. Averaged over the last seven days: 1 players; the same period peaks at 1.
Tags and filters
A.8What is the meaning of the tags on ServerName?
gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags ServerName publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.9Where can ServerName be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that ServerName fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Rules, settings, map
A.10What are the settings and rules that govern ServerName?
No gather rate appears in the name of ServerName. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.
A.11What is the map for ServerName?
The game generates the map on ServerName; that format is procedural.
Connection
A.12What is the process for joining ServerName?
Press F1 inside Rust to open the console and enter client.connect 193.106.108.208:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. 5 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. Joining requires the same game version: protocol 2635. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.