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Offline

Rust Statistics

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Offline · checked 4h ago · 193.106.151.188:28015

Abstract

We describe the public Rust server Offline, reached at 193.106.151.188:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,369 of all servers, the top 70%. It last wiped 4h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,369top 70%
Last wipe4h agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

No rank history yet.
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address193.106.151.188:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 14:02 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average825/850
Rustoria.co - EU MainEU · groups of 16+ · weekly · 349 on average50/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 343 on average123/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 313 on average485/575
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 282 on average310/350
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 257 on average218/325

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does Offline have?

A region is not published by Offline. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 193.106.151.188:28015 is its address.

A.2What is the online status and reliability of Offline?

Right now, Offline is offline, and the last time it was seen was 4 hours ago. Its first appearance in Rust Statistics's records is 27 October 2026.

A.3What is the Rust version for Offline?

Offline is running Rust network protocol 2635 and build 168909 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4What schedule does Offline follow for wipes?

There are not yet enough recorded wipes for Offline to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 4 hours have passed since the current world was generated.

Player count

A.5How does Offline compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Offline at #15,369, within the top 70% of ranked servers.

A.6How would you characterise the player activity on Offline?

The last recorded sighting of Offline was 4 hours ago; it is offline now. Averaged across the last seven days, the population is 0 players.

Tags, lists

A.7How should the tags on Offline be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp500 (Max players): 500 slots are available; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags Offline publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can Offline be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that Offline fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.9Which settings and rules are in force on Offline?

No gather rate appears in the name of Offline. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Offline?

A procedural map, generated by the game, is what Offline runs.

How to join

A.11How do you connect to Offline?

Enter client.connect 193.106.151.188:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp500Max players. 500 slots are available.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.