LOCAL TEST SERVER - NO EAC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 193.138.245.198:28015
Abstract
We describe the public Rust server LOCAL TEST SERVER - NO EAC, reached at 193.138.245.198:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #12,928 of all servers, the top 60%. It last wiped 22d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.138.245.198:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:40 UTC |
| Hostname | – |
| First seen | 14 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2], pve server list [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average | 51/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average | 25/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average | 19/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average | 12/150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 5/200 |
| JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average | 3/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is LOCAL TEST SERVER - NO EAC based?
A region is not published by LOCAL TEST SERVER - NO EAC. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 193.138.245.198:28015.
A.2How reliable is LOCAL TEST SERVER - NO EAC, and is it currently online?
At the present moment, LOCAL TEST SERVER - NO EAC is offline; it was last seen 15 days 4 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 14 October 2026.
A.3What is the Rust version for LOCAL TEST SERVER - NO EAC?
The version of Rust on LOCAL TEST SERVER - NO EAC is network protocol 2634 and build 166652, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4What schedule does LOCAL TEST SERVER - NO EAC follow for wipes?
Too few wipes by LOCAL TEST SERVER - NO EAC have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 22 days 4 hours.
Player count
A.5What position does LOCAL TEST SERVER - NO EAC occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts LOCAL TEST SERVER - NO EAC at #12,928, within the top 60% of ranked servers.
A.6What is the population level of LOCAL TEST SERVER - NO EAC?
The last recorded sighting of LOCAL TEST SERVER - NO EAC was 15 days 4 hours ago; it is offline now.
Tags and filters
A.7How should the tags on LOCAL TEST SERVER - NO EAC be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^p (PvE): There is no player combat; the world supplies the danger, which LOCAL TEST SERVER - NO EAC publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can LOCAL TEST SERVER - NO EAC be found among the Rust Statistics lists and filters?
Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that LOCAL TEST SERVER - NO EAC fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Rules, settings, map
A.9Under what rules and settings does LOCAL TEST SERVER - NO EAC operate?
The name of LOCAL TEST SERVER - NO EAC states no gather rate. No cap is given beyond the game's default of 8 players per group. pve is the game mode here; fighting other players is excluded. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10What map is in use on LOCAL TEST SERVER - NO EAC?
A procedural map, generated by the game, is what LOCAL TEST SERVER - NO EAC runs.
How to join
A.11How do you connect to LOCAL TEST SERVER - NO EAC?
Enter client.connect 193.138.245.198:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp4 | Max players. 4 slots are available. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2634 | Protocol. The game protocol is 2634; your client must match it to join. |
cs166652 | Build. The game build is 166652. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. There is no player combat; the world supplies the danger. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.