LOCAL TEST SERVER - NO EAC
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 15d ago · 193.138.245.201:28015
Abstract
We describe the public Rust server LOCAL TEST SERVER - NO EAC, reached at 193.138.245.201:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,375 of all servers, the top 71%. It last wiped 21d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.138.245.201:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 17:40 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2], pve server list [3] and upcoming Rust wipes [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average | 81/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average | 21/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average | 41/200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 3/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average | 24/150 |
| [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average | 0/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does LOCAL TEST SERVER - NO EAC have?
A region is not published by LOCAL TEST SERVER - NO EAC. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 193.138.245.201:28015 is its address.
A.2What is the online status and reliability of LOCAL TEST SERVER - NO EAC?
LOCAL TEST SERVER - NO EAC is currently offline, with the last sighting 15 days 13 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 October 2026.
A.3What version of Rust is run on LOCAL TEST SERVER - NO EAC?
The version of Rust on LOCAL TEST SERVER - NO EAC is network protocol 2634 and build 166652, and the operating system is Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4What schedule does LOCAL TEST SERVER - NO EAC follow for wipes?
The record of LOCAL TEST SERVER - NO EAC's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 21 days 6 hours ago.
Population
A.5What is the rank of LOCAL TEST SERVER - NO EAC among Rust servers?
The seven-day player-hours ranking puts LOCAL TEST SERVER - NO EAC at #15,375, within the top 71% of ranked servers.
A.6How would you characterise the player activity on LOCAL TEST SERVER - NO EAC?
The last recorded sighting of LOCAL TEST SERVER - NO EAC was 15 days 13 hours ago; it is offline now.
Tags, lists
A.7What do the tags associated with LOCAL TEST SERVER - NO EAC signify?
The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^p (PvE): Player fighting is off; danger comes from the world, which LOCAL TEST SERVER - NO EAC publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.8Where can LOCAL TEST SERVER - NO EAC be found among the Rust Statistics lists and filters?
These Rust Statistics lists include LOCAL TEST SERVER - NO EAC: Rust community servers, measured and Rust PvE servers: live list. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does LOCAL TEST SERVER - NO EAC operate?
The name of LOCAL TEST SERVER - NO EAC states no gather rate. The group cap is 8 players, which is the default in the game. The mode is pve, which means fighting other players is excluded. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.10On which map does LOCAL TEST SERVER - NO EAC take place?
On LOCAL TEST SERVER - NO EAC the terrain is procedural, built by the game itself.
Connection
A.11What is the process for joining LOCAL TEST SERVER - NO EAC?
Press F1 inside Rust to open the console and enter client.connect 193.138.245.201:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp4 | Max players. The slot count is 4. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Joining requires the same game version: protocol 2634. |
cs166652 | Build. This server runs game build 166652. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Gameplay | |
^p | PvE. Player fighting is off; danger comes from the world. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Pve server list. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.