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TEST LAN

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 193.138.7.209:28015

Abstract

We describe the public Rust server TEST LAN, reached at 193.138.7.209:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,339 of all servers, the top 69%. It last wiped 12d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,339top 69%
Last wipe12d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address193.138.7.209:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Oct 2026, 07:00 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average249/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average187/225
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average25/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average87/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of TEST LAN?

No region is published by TEST LAN. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.138.7.209:28015 is its address.

A.2What is the online status and reliability of TEST LAN?

Right now, TEST LAN is offline, and the last time it was seen was 6 days ago. The server was up 19% of the time over the last 7 full days, 32 of 168 hours. It was first observed on 19 October 2026 by Rust Statistics.

A.3What is the Rust version for TEST LAN?

The version of Rust on TEST LAN is network protocol 2634 and build 167781, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does TEST LAN wipe?

There are not yet enough recorded wipes for TEST LAN to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 12 days have passed since the current world was generated.

Population

A.5What is the rank of TEST LAN among Rust servers?

The seven-day player-hours ranking puts TEST LAN at #15,339, within the top 69% of ranked servers.

A.6How would you characterise the player activity on TEST LAN?

The last recorded sighting of TEST LAN was 6 days ago; it is offline now. The mean population for the last seven days is 0.

Tags and filters

A.7What do the tags associated with TEST LAN signify?

Tags from TEST LAN, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can TEST LAN be found among the Rust Statistics lists and filters?

The Rust Statistics lists that TEST LAN fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.9Which settings and rules are in force on TEST LAN?

Its name carries no gather rate for TEST LAN. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; the standard mode, in which you gather, build and raid. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10What is the map for TEST LAN?

The game generates the map on TEST LAN; that format is procedural.

How to join

A.11What steps are required to join TEST LAN?

Enter client.connect 193.138.7.209:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.