Test Rust
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 27d ago · 193.141.60.251:28017
Abstract
We describe the public Rust server Test Rust, reached at 193.141.60.251:28017. It is offline at the last check, against a seven-day mean of 01. It ranks #13,894 of all servers, the top 60%. It last wiped 27d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 3.5 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 20:56fw27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 09:4331d ago | 0 | – | 3.5 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.141.60.251:28017 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:56 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], pve wipes and settings [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 55 on average | 31/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average | 39/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average | 19/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average | 8/150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 11/200 |
| JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 15 on average | 5/200 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What is the location of Test Rust?
There is no region published for Test Rust. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 193.141.60.251:28017.
A.2What is the reliability of Test Rust, and is it online?
Test Rust is currently offline, with the last sighting 27 days 20 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 28 September 2026.
A.3What is the Rust version for Test Rust?
Rust network protocol 2633 and build 165217 is the version that Test Rust runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe schedule
A.4On what cycle does Test Rust wipe?
Too few wipes by Test Rust have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 27 days 22 hours.
A.5What happens on Test Rust when wipe day arrives?
Recent wipes saw an average peak of 0 players. The crowd reached its maximum 1 hours after the latest wipe.
Player count
A.6What position does Test Rust occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Test Rust at #13,894, within the top 60% of ranked servers.
A.7How would you characterise the player activity on Test Rust?
The last recorded sighting of Test Rust was 27 days 20 hours ago; it is offline now.
Tags, lists
A.8How should the tags on Test Rust be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp20 (Max players): It offers 20 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset; ^p (PvE): The threat is the world, not other players: these are the tags Test Rust publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Test Rust be found among the Rust Statistics lists and filters?
Rust community servers, measured and Rust PvE servers: live list are the Rust Statistics lists that Test Rust fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Settings and map
A.10Which settings and rules are in force on Test Rust?
No gather rate appears in the name of Test Rust. The group cap is 8 players, which is the default in the game. Listed as pve, the game mode is players cannot fight each other. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.
A.11What map is in use on Test Rust?
The game generates the map on Test Rust; that format is procedural.
How to join
A.12What steps are required to join Test Rust?
Enter client.connect 193.141.60.251:28017 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp20,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp20 | Max players. It offers 20 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs165217 | Build. The game build is 165217. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. The region code is unset. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.