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tespoom

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 193.192.59.248:28000

Abstract

We describe the public Rust server tespoom, reached at 193.192.59.248:28000. At the last check it held 0 of 50 places, against a seven-day mean of 0 and a peak of 11. It ranks #15,120 of all servers, the top 68%. It last wiped 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordspremium

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#15,120top 68%
Last wipe28d agono schedule published
Next wipe36d 13hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123406:0015:0001:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608006:0015:0001:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:006d 13hforce wipefw
Thu 3 Dec, 19:0034d 13hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:38fw28d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of tespoom
Figure 5: The map: Procedural Map, size 4000, seed 1101504968. Open on RustMaps.
Table 5: The server's published settings.
Address193.192.59.248:28000
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe1 Oct 2026, 18:38 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4000
Seed1101504968

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and upcoming Rust wipes [3].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 472 on average72/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average93/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average201/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average8/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average249/250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 259 on average414/375

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of tespoom smooth?

The server fps averaged 9 over the last 48 hours, never dropping below 4. The highest number of entities it carried was 84,564, comprising buildings, deployables and all other objects. Its highest memory usage was 2,975 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2What is the location of tespoom?

No region is published by tespoom. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.192.59.248:28000 is its address.

A.3How reliable is tespoom, and is it currently online?

tespoom is currently online. The uptime it reports indicates a restart about 7 days 9 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What is the Rust version for tespoom?

Rust network protocol 2635 and build 168909 is the version that tespoom runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5When are wipes carried out on tespoom?

The only wipe for tespoom is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 28 days 11 hours ago.

A.6What happens on tespoom when wipe day arrives?

Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7How does tespoom compare with other Rust servers in the rankings?

Ranked by player hours across seven days, tespoom holds #15,120, in the top 68% of all ranked servers.

A.8What is the population level of tespoom?

The current population of tespoom is 0, drawn from 50 slots. The peak over seven days is 1, against an average of 0.

Tags, lists

A.9How should the tags on tespoom be interpreted?

gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set; ^q (Premium): Rust's premium status is required to join: these are the tags tespoom publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.10Where can tespoom be found among the Rust Statistics lists and filters?

The Rust Statistics lists that tespoom fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Settings and map

A.11Under what rules and settings does tespoom operate?

The name of tespoom states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. The server browser lists it under Community. Rust's premium status is required to join. VAC is active: that is Valve's anti-cheat.

A.12On which map does tespoom take place?

Generated by the game from seed 1101504968, the procedural map on tespoom measures 4,000. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13How do you connect to tespoom?

Enter client.connect 193.192.59.248:28000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. Rust's premium status is required to join.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,^q,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. The team cap is 8, which is the game default.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.
Mods and access
^qPremium. Rust's premium status is required to join.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.