Rust StatisticsWorking papers on every public Rust server · 102,621 players now

Don't be a sore loser

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 193.192.59.62:28300

Abstract

We describe the public Rust server Don't be a sore loser, reached at 193.192.59.62:28300. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,327 of all servers, the top 69%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,327top 69%
Last wipe27d agomonthly schedule
Next wipe37d 1hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123418:0003:0012:0022:0007:0016:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608018:0003:0012:0022:0007:0016:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: force wipes only

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe (high confidence).

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
Table 3: Coming wipes, as expected.
When (UTC)InKind
Thu 5 Nov, 19:007d 1hforce wipefw
Thu 3 Dec, 19:0035d 1hforce wipefw
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 4: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 1 Oct, 18:27fw27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Don't be a sore loser
Figure 5: The map: Procedural Map, size 2000, seed 2147483647. Open on RustMaps.
Table 5: The server's published settings.
Address193.192.59.62:28300
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 18:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size2000
Seed2147483647

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], live vanilla server list [3] and predicted wipe schedule [4].

Table 6: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average454/500
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average261/275
[EU East] Facepunch 4EU · groups of 8+ · monthly · 164 on average147/350
[EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average186/400
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 127 on average73/200
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 125 on average89/125

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Don't be a sore loser run?

Its average server fps over the last 48 hours was 59, with a minimum of 44. Buildings, deployables and all other world objects counted together reached a maximum of 16,839 entities. The peak memory usage was 1,508 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is Don't be a sore loser based?

No region is published by Don't be a sore loser. Rust Statistics does not look up the machine's location; it shows where the server says it is. 193.192.59.62:28300 is its address.

A.3How reliable is Don't be a sore loser, and is it currently online?

At the present moment, Don't be a sore loser is online. It last restarted around 6 days 21 hours ago, according to its reported uptime. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Don't be a sore loser?

Don't be a sore loser is running Rust network protocol 2635 and build 168909 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.5What schedule does Don't be a sore loser follow for wipes?

The only wipe for Don't be a sore loser is the monthly force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. The world currently in use was created 27 days 23 hours ago. The tags show that the server wipes monthly.

A.6What happens on Don't be a sore loser when wipe day arrives?

Recent wipes saw an average peak of 0 players. The peak on the latest wipe came 0 hours after it began.

Population

A.7What position does Don't be a sore loser occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Don't be a sore loser at #15,327, within the top 69% of ranked servers.

A.8At what level does Don't be a sore loser operate in terms of players?

The current population of Don't be a sore loser is 0, drawn from 50 slots. The mean population for the last seven days is 0.

Tags and filters

A.9What is the meaning of the tags on Don't be a sore loser?

gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Facepunch's force wipe sets the schedule: wipes take place once a month; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags Don't be a sore loser publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can Don't be a sore loser be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Don't be a sore loser: Rust community servers, measured and Vanilla Rust servers. It appears under the following filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.11What are the settings and rules that govern Don't be a sore loser?

Its name carries no gather rate for Don't be a sore loser. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. The server browser lists it under Community. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is inactive: the anti-cheat from Valve is off.

A.12What map is in use on Don't be a sore loser?

The game generates Don't be a sore loser's procedural map at size 2,000, from seed 2147483647. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.13What is the process for joining Don't be a sore loser?

Enter client.connect 193.192.59.62:28300 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8.

Table 7: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. The mode is vanilla survival.
mp50Max players. 50 slots are available.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. The game protocol is 2635; your client must match it to join.
cs168909Build. This server runs game build 168909.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.
Wipe schedule
^mMonthly. Facepunch's force wipe sets the schedule: wipes take place once a month.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.