My Devblog 266 Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 14d ago · 193.27.19.235:28015
Abstract
We describe the public Rust server My Devblog 266 Server, reached at 193.27.19.235:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,222 of all servers, the top 70%. It last wiped 14d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.9 days | between real wipes |
| Wipe-day peak | 0 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 14 Oct, 12:3214d ago | 0 | – | running | 0 |
| Mon 12 Oct, 15:2416d ago | 1 | – | 1.9 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 193.27.19.235:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | not published |
| Wipe schedule | – |
| Last wipe | 14 Oct 2026, 12:32 UTC |
| Hostname | – |
| First seen | 18 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average | 361/400 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average | 336/350 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 38/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 32/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 48/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average | 175/200 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does My Devblog 266 Server have?
A region is not published by My Devblog 266 Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 193.27.19.235:28015.
A.2What is the online status and reliability of My Devblog 266 Server?
At the present moment, My Devblog 266 Server is offline; it was last seen 14 days 21 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. The first record of it by Rust Statistics dates to 18 September 2026.
A.3What version of Rust is run on My Devblog 266 Server?
My Devblog 266 Server is running Rust network protocol 2388 and build 81862 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.4When are wipes carried out on My Devblog 266 Server?
Too few wipes by My Devblog 266 Server have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 14 days 21 hours have passed since the current world was generated.
A.5What characterises wipe day on My Devblog 266 Server?
Across its recent wipes, the average peak population was 0 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What is the rank of My Devblog 266 Server among Rust servers?
The seven-day player-hours ranking puts My Devblog 266 Server at #15,222, within the top 70% of ranked servers.
A.7At what level does My Devblog 266 Server operate in terms of players?
At this moment My Devblog 266 Server is offline, having last been seen 14 days 21 hours ago.
Tags, lists
A.8What do the tags associated with My Devblog 266 Server signify?
Tags from My Devblog 266 Server, read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): 10 slots are available; v2388 (Protocol): The game protocol is 2388; your client must match it to join; cs81862 (Build): Build 81862 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; h4707d878 (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin; stok (Custom tag): This is not a standard Rust tag: it was set by the owner or by a plugin. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can My Devblog 266 Server be found among the Rust Statistics lists and filters?
The Rust Statistics lists that My Devblog 266 Server fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all.
Rules, settings, map
A.10Under what rules and settings does My Devblog 266 Server operate?
No gather rate appears in the name of My Devblog 266 Server. A group limit is absent from what the server publishes. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.
A.11On which map does My Devblog 266 Server take place?
A procedural map, generated by the game, is what My Devblog 266 Server runs.
How to join
A.12What is the process for joining My Devblog 266 Server?
Press F1 inside Rust to open the console and enter client.connect 193.27.19.235:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,v2388,h4707d878,stok,gmrust,cs81862.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. This is survival as standard Rust plays. |
mp10 | Max players. 10 slots are available. |
v2388 | Protocol. The game protocol is 2388; your client must match it to join. |
cs81862 | Build. Build 81862 is the one running. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
| Other | |
h4707d878 | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
stok | Custom tag. This is not a standard Rust tag: it was set by the owner or by a plugin. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.