Rust StatisticsWorking papers on every public Rust server · 97,045 players now

ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 193.27.19.250:28015

Abstract

We describe the public Rust server ServerName, reached at 193.27.19.250:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,428 of all servers. It last wiped 40d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,428no region published
Last wipe40d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address193.27.19.250:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe18 Sep 2026, 19:33 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average460/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average983/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average64/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average989/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

A region is not published by ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 193.27.19.250:28015 is its address.

A.2What is the online status and reliability of ServerName?

ServerName is currently offline, with the last sighting 40 days 20 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 18 September 2026 by Rust Statistics.

A.3What is the Rust version for ServerName?

The version of Rust on ServerName is network protocol 2633 and build 164530, and the operating system is Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4On what cycle does ServerName wipe?

The record of ServerName's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 40 days 20 hours have passed since the current world was generated.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ServerName at #15,428, within the top – of ranked servers.

A.6What is the population level of ServerName?

ServerName is not online now; 40 days 20 hours have passed since it was last seen.

Tags, lists

A.7How should the tags on ServerName be interpreted?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Build 164530 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

These Rust Statistics lists include ServerName: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern ServerName?

Its name carries no gather rate for ServerName. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10On which map does ServerName take place?

The game generates the map on ServerName; that format is procedural.

How to join

A.11How do you connect to ServerName?

Enter client.connect 193.27.19.250:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp5Max players. 5 slots are available.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Your game must run protocol 2633 to connect.
cs164530Build. Build 164530 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.