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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 7d ago · 193.84.3.95:28015

Abstract

We describe the public Rust server ServerName, reached at 193.84.3.95:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #13,159 of all servers, the top 59%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/425% full
In the queue0no queue
Seven-day mean1peak 1
Rank2#13,159top 59%
Last wipe13d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address193.84.3.95:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 15:45 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average623/725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average477/525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average61/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average47/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average148/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average255/250

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does ServerName have?

There is no region published for ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 193.84.3.95:28015 is its address.

A.2What is the online status and reliability of ServerName?

ServerName is currently offline, with the last sighting 7 days 2 hours ago. Its uptime over the last full days (6 days) was 0%, with 0 of 144 hours online. Its first appearance in Rust Statistics's records is 21 October 2026.

A.3What version of Rust is run on ServerName?

Rust network protocol 2634 and build 167781 is the version that ServerName runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does ServerName wipe?

The record of ServerName's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 13 days 1 hours ago.

Player count

A.5How does ServerName compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts ServerName at #13,159, within the top 59% of ranked servers.

A.6At what level does ServerName operate in terms of players?

ServerName is not online now; 7 days 2 hours have passed since it was last seen. The peak over seven days is 1, against an average of 1.

Tags and filters

A.7What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): This is survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region code is unset, which ServerName publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that ServerName fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Settings and map

A.9Which settings and rules are in force on ServerName?

The name of ServerName states no gather rate. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for ServerName?

On ServerName the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join ServerName?

Press F1 inside Rust to open the console and enter client.connect 193.84.3.95:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp4Max players. The slot count is 4.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.