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ServerName

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 193.93.230.89:28015

Abstract

We describe the public Rust server ServerName, reached at 193.93.230.89:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,870 of all servers, the top 61%. It last wiped 33d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/520% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,870top 61%
Last wipe33d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address193.93.230.89:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 19:30 UTC
Hostname–
First seen29 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45/100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988/1000

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does ServerName have?

There is no region published for ServerName. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 193.93.230.89:28015 is its address.

A.2How reliable is ServerName, and is it currently online?

ServerName is currently offline, with the last sighting 26 days 14 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 29 September 2026 by Rust Statistics.

A.3What version of Rust is run on ServerName?

Rust network protocol 2634 and build 166655 is the version that ServerName runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on ServerName?

Too few wipes by ServerName have been recorded to determine the pattern. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 33 days 23 hours have passed since the current world was generated.

Population

A.5How does ServerName compare with other Rust servers in the rankings?

Ranked by player hours across seven days, ServerName holds #13,870, in the top 61% of all ranked servers.

A.6How would you characterise the player activity on ServerName?

At this moment ServerName is offline, having last been seen 26 days 14 hours ago.

Tags and filters

A.7What is the meaning of the tags on ServerName?

The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp5 (Max players): It offers 5 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): The game protocol is 2634; your client must match it to join; cs166655 (Build): The game build is 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which ServerName publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can ServerName be found among the Rust Statistics lists and filters?

The Rust Statistics lists that ServerName fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern ServerName?

No gather rate appears in the name of ServerName. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. The server browser lists it under Community. The server has VAC on, Valve's anti-cheat.

A.10What is the map for ServerName?

A procedural map, generated by the game, is what ServerName runs.

How to join

A.11What steps are required to join ServerName?

Enter client.connect 193.93.230.89:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2634,gmrust,cs166655,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp5Max players. It offers 5 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. The game protocol is 2634; your client must match it to join.
cs166655Build. The game build is 166655.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.