Test
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 29d ago · 194.14.193.164:28015
Abstract
We describe the public Rust server Test, reached at 194.14.193.164:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,336 of all servers, the top 60%. It last wiped 29d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 60% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 20:2029d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.14.193.164:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 20:20 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and upcoming Rust wipes [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average | 46/250 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average | 77/200 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average | 240/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average | 9/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 290/325 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average | 251/275 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1What location does Test have?
There is no region published for Test. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 194.14.193.164:28015 is its address.
A.2How reliable is Test, and is it currently online?
At the present moment, Test is offline; it was last seen 29 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 30 September 2026.
A.3What version of Rust is run on Test?
Rust network protocol 2633 and build 165217 is the version that Test runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.
Wipe timing
A.4What schedule does Test follow for wipes?
The record of Test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The world currently in use was created 29 days 6 hours ago.
A.5How would you describe wipe day on Test?
Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.
Population
A.6What position does Test occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts Test at #14,336, within the top 60% of ranked servers.
A.7At what level does Test operate in terms of players?
Test is not online now; 29 days 6 hours have passed since it was last seen.
Tags, lists
A.8How should the tags on Test be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags Test publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.9Where can Test be found among the Rust Statistics lists and filters?
The Rust Statistics lists that Test fits are: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.10Which settings and rules are in force on Test?
No gather rate appears in the name of Test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.
How to join
A.11How do you connect to Test?
Press F1 inside Rust to open the console and enter client.connect 194.14.193.164:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp10 | Max players. The slot count is 10. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.