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David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]

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Offline · checked 25d ago · 194.233.154.82:28015

Abstract

We describe the public Rust server David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC], reached at 194.233.154.82:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #16,013 of all servers, the top 70%. It last wiped 25d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,013top 70%
Last wipe25d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct6 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Sat 3 Oct, 13:3625d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Custom map, no picture published
Figure 5: The map: Custom Map.
Table 4: The server's published settings.
Address194.233.154.82:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe3 Oct 2026, 13:36 UTC
Hostname–
First seen1 Oct 2026
MapCustom Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

A region is not published by David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 194.233.154.82:28015 is its address.

A.2How reliable is David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC], and is it currently online?

Right now, David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] is offline, and the last time it was seen was 25 days 6 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 1 October 2026.

A.3What is the Rust version for David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] is running Rust network protocol 2634 and build 166652 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4On what cycle does David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] wipe?

The record of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]'s wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. 25 days 11 hours have passed since the current world was generated.

A.5How would you describe wipe day on David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

The average busiest point of recent wipes was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] at #16,013, within the top 70% of ranked servers.

A.7What is the population level of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

At this moment David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] is offline, having last been seen 25 days 6 hours ago.

Tags and filters

A.8What do the tags associated with David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] signify?

Tags from David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC], read by the game's server browser, are gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] be found among the Rust Statistics lists and filters?

These Rust Statistics lists include David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] operate?

The name of David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC] states no gather rate. The group cap is 8 players, which is the default in the game. The mode is survival, which means the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is inactive: the anti-cheat from Valve is off.

How to join

A.11How do you connect to David's Local - 2026-10-01__eu_solo__map_c_78bad3 [no-EAC]?

Press F1 inside Rust to open the console and enter client.connect 194.233.154.82:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.