nameserver
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 33d ago · 194.238.79.197:28015
Abstract
We describe the public Rust server nameserver, reached at 194.238.79.197:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #14,263 of all servers, the top 61%. It last wiped 39d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.238.79.197:28015 |
|---|---|
| Region | – |
| Max players | 15 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Sep 2026, 14:59 UTC |
| Hostname | – |
| First seen | 26 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and Rust wipe forecast [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 437/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 460/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 981/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 60/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 989/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 28/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1What location does nameserver have?
There is no region published for nameserver. Rust Statistics does not look up the machine's location; it shows where the server says it is. 194.238.79.197:28015 is its address.
A.2What is the online status and reliability of nameserver?
nameserver is currently offline, with the last sighting 33 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 26 September 2026 by Rust Statistics.
A.3What version of Rust is run on nameserver?
The version of Rust on nameserver is network protocol 2633 and build 164530, and the operating system is Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.
Wipe timing
A.4When are wipes carried out on nameserver?
The record of nameserver's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 39 days 1 hours ago.
Population
A.5How does nameserver compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts nameserver at #14,263, within the top 61% of ranked servers.
A.6What is the population level of nameserver?
At this moment nameserver is offline, having last been seen 33 days 4 hours ago.
Tags, lists
A.7How should the tags on nameserver be interpreted?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp15 (Max players): The slot count is 15; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset, which nameserver publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can nameserver be found among the Rust Statistics lists and filters?
These Rust Statistics lists include nameserver: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Rules, settings, map
A.9What are the settings and rules that govern nameserver?
The name of nameserver states no gather rate. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.
A.10What map is in use on nameserver?
The game generates the map on nameserver; that format is procedural.
How to join
A.11How do you connect to nameserver?
Enter client.connect 194.238.79.197:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp15,ptrak,$r?,v2633,gmrust,cs164530,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp15 | Max players. The slot count is 15. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2633 | Protocol. The game protocol is 2633; your client must match it to join. |
cs164530 | Build. The game build is 164530. |
ptrak | Networking. RakNet is the network layer here, as it is by default in the game. |
$r? | Region code. The region code is unset. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.