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Test server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 13m ago · 194.242.10.242:28215

Abstract

We describe the public Rust server Test server, reached at 194.242.10.242:28215. At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,268 of all servers, the top 68%. It last wiped 1574d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,268top 68%
Last wipe1574d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0001:0010:0019:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
01020304022:0007:0016:0001:0010:0019:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 68% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map, size 4500, seed 1337. Open on RustMaps.
Table 3: The server's published settings.
Address194.242.10.242:28215
Region–
Max players100
Group limitnot published
Wipe schedule–
Last wipe8 Jul 2022, 09:53 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1337

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average227/275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average297/350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average764/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average50/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average877/950
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average727/800

Appendix AQuick answers

From the figures on this page.

Server details

A.1How well does Test server run?

Over the past 48 hours, it ran at an average of 23 server fps, with a low of 7. The highest number of entities it carried was 3,427,084, comprising buildings, deployables and all other objects. The peak memory usage was 56,091 MB. When fps is low and entity count climbs, players feel lag.

A.2What location does Test server have?

There is no region published for Test server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 194.242.10.242:28215.

A.3What is the reliability of Test server, and is it online?

Test server is online at this time. Based on the uptime it reports, the last restart occurred about 9 days 22 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on Test server?

Rust network protocol 2348 is the version that Test server runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Test server?

The record of Test server's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 1574 days 11 hours have passed since the current world was generated.

Player count

A.6What position does Test server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Test server holds #15,268, in the top 68% of all ranked servers.

A.7How would you characterise the player activity on Test server?

On Test server, 0 of the 100 slots are occupied at present. The mean population for the last seven days is 0.

Tags, lists

A.8What do the tags associated with Test server signify?

Tags from Test server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): The slot count is 100; v2348 (Protocol): Joining requires the same game version: protocol 2348; ptrak (Networking): Networking runs on RakNet, the game's standard layer; h3de62e32 (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags; stok (Custom tag): The owner or a plugin set this tag; it is not one of Rust's standard tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Test server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Test server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all.

Rules, settings, map

A.10Under what rules and settings does Test server operate?

Its name carries no gather rate for Test server. The group limit is not published. survival is the game mode here; gathering, building and raiding, as the game is usually played. Players may raid and fight one another. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.11On which map does Test server take place?

Generated by the game from seed 1337, the procedural map on Test server measures 4,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

How to join

A.12What is the process for joining Test server?

Press F1 inside Rust to open the console and enter client.connect 194.242.10.242:28215. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,v2348,h3de62e32,stok,gmrust.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp100Max players. The slot count is 100.
v2348Protocol. Joining requires the same game version: protocol 2348.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
Other
h3de62e32Custom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.
stokCustom tag. The owner or a plugin set this tag; it is not one of Rust's standard tags.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.