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Test Rust Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 2d ago · 194.38.115.106:28015

Abstract

We describe the public Rust server Test Rust Server, reached at 194.38.115.106:28015. It is offline at the last check, against a seven-day mean of 0 and a peak of 11. It ranks #14,295 of all servers, the top 64%. It last wiped 2d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,295top 64%
Last wipe2d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 64% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address194.38.115.106:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe27 Oct 2026, 09:09 UTC
Hostname–
First seen27 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 486 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average78/200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average256/300
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average11/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average313/375
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average267/300

Appendix AQuick answers

From the figures on this page.

About the server

A.1What is the location of Test Rust Server?

A region is not published by Test Rust Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.38.115.106:28015 is its address.

A.2What is the reliability of Test Rust Server, and is it online?

Right now, Test Rust Server is offline, and the last time it was seen was 2 days 17 hours ago. Its uptime over the last full days (2 days) was 0%, with 0 of 48 hours online. Its first appearance in Rust Statistics's records is 27 October 2026.

A.3What is the Rust version for Test Rust Server?

Test Rust Server is running Rust network protocol 2635 and build 168909 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4When are wipes carried out on Test Rust Server?

The record of Test Rust Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 2 days 17 hours ago.

Player count

A.5How does Test Rust Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Test Rust Server at #14,295, within the top 64% of ranked servers.

A.6What is the population level of Test Rust Server?

The last recorded sighting of Test Rust Server was 2 days 17 hours ago; it is offline now. Over the last week the count averages 0 players and reaches 1 at its height.

Tags, lists

A.7What do the tags associated with Test Rust Server signify?

gmrust (Game mode): This is survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set: these are the tags Test Rust Server publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Test Rust Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Test Rust Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Settings and map

A.9What are the settings and rules that govern Test Rust Server?

The name of Test Rust Server states no gather rate. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.

A.10What map is in use on Test Rust Server?

The game generates the map on Test Rust Server; that format is procedural.

Connection

A.11How do you connect to Test Rust Server?

Enter client.connect 194.38.115.106:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. This server runs game build 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.