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RUST1 PVE SAMPLE

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 194.50.14.87:28015

Abstract

We describe the public Rust server RUST1 PVE SAMPLE, reached at 194.50.14.87:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,860 of all servers, the top 61%. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla pve

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/502% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,860top 61%
Last wipe27d agomonthly schedule
Next wipe37d 9hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k2 Oct4 Oct5 Oct7 Oct8 Oct10 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address194.50.14.87:28015
Region–
Max players50
Group limit8, the default
Wipe schedulemonthly
Last wipe1 Oct 2026, 22:53 UTC
Hostname–
First seen2 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], pve servers by play style [3], rust servers with no mods [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 54 on average14/200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average16/200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 31 on average14/200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average25/200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 22 on average4/150
JP RustPvE kokuu Server No kill No raid beeginnerEA · groups of 8+ · monthly · 16 on average12/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does RUST1 PVE SAMPLE have?

There is no region published for RUST1 PVE SAMPLE. Rust Statistics does not look up the machine's location; it shows where the server says it is. 194.50.14.87:28015 is its address.

A.2What is the online status and reliability of RUST1 PVE SAMPLE?

RUST1 PVE SAMPLE is currently offline, with the last sighting 26 days 1 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 2 October 2026 by Rust Statistics.

A.3What is the Rust version for RUST1 PVE SAMPLE?

RUST1 PVE SAMPLE is running Rust network protocol 2634 and build 166652 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does RUST1 PVE SAMPLE wipe?

The estimate of RUST1 PVE SAMPLE's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 27 days 10 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Player count

A.5What position does RUST1 PVE SAMPLE occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts RUST1 PVE SAMPLE at #13,860, within the top 61% of ranked servers.

A.6How would you characterise the player activity on RUST1 PVE SAMPLE?

RUST1 PVE SAMPLE is not online now; 26 days 1 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on RUST1 PVE SAMPLE?

The game's server browser reads gmvanilla (Game mode): This is survival in its vanilla form; mp50 (Max players): It offers 50 slots; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped; ^p (PvE): There is no player combat; the world supplies the danger, which RUST1 PVE SAMPLE publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can RUST1 PVE SAMPLE be found among the Rust Statistics lists and filters?

The Rust Statistics lists that RUST1 PVE SAMPLE fits are: Rust community servers, measured, Rust PvE servers: live list and Vanilla Rust servers. You will find it on the server list filtered by: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Settings and map

A.9What are the settings and rules that govern RUST1 PVE SAMPLE?

No gather rate appears in the name of RUST1 PVE SAMPLE. The group cap is 8 players, which is the default in the game. The mode is pve, which means fighting other players is excluded. Community is its category in the server browser. It describes itself as vanilla, which is to say nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC is not in use; Valve's anti-cheat is off.

A.10What is the map for RUST1 PVE SAMPLE?

On RUST1 PVE SAMPLE the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining RUST1 PVE SAMPLE?

Press F1 inside Rust to open the console and enter client.connect 194.50.14.87:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,^p,^m,^v,^p,gmvanilla,cs166652,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. This is survival in its vanilla form.
mp50Max players. It offers 50 slots.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs166652Build. The game build is 166652.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.
Wipe schedule
^mMonthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.
Gameplay
^pPvE. There is no player combat; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Pve servers by play style. ruststatistics.org/top-rust-pve-servers.
  4. [4]Rust Statistics. Rust servers with no mods. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.