My test SERVER
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 11d ago · 194.50.170.77:28015
Abstract
We describe the public Rust server My test SERVER, reached at 194.50.170.77:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,258 of all servers, the top 70%. It last wiped 15d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Tue 13 Oct, 08:1015d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.50.170.77:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 08:10 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
| Map | Procedural Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average | 562/675 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 360/525 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average | 44/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average | 41/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average | 119/200 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average | 131/300 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1In which location is My test SERVER based?
There is no region published for My test SERVER. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 194.50.170.77:28015.
A.2How reliable is My test SERVER, and is it currently online?
My test SERVER is currently offline, with the last sighting 11 days 1 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 28 September 2026 by Rust Statistics.
A.3What version of Rust is run on My test SERVER?
My test SERVER is running Rust network protocol 2634 and build 167781 on the Windows operating system. Steam updates your game for you, but you must be on the same protocol to join.
Wipe schedule
A.4When are wipes carried out on My test SERVER?
There are not yet enough recorded wipes for My test SERVER to reveal its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 15 days 12 hours.
Population
A.5What position does My test SERVER occupy in the ranking of Rust servers?
The seven-day player-hours ranking puts My test SERVER at #15,258, within the top 70% of ranked servers.
A.6How would you characterise the player activity on My test SERVER?
My test SERVER is not online now; 11 days 1 hours have passed since it was last seen.
Tags and filters
A.7What do the tags associated with My test SERVER signify?
gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set: these are the tags My test SERVER publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.8Where can My test SERVER be found among the Rust Statistics lists and filters?
These Rust Statistics lists include My test SERVER: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Settings and map
A.9Under what rules and settings does My test SERVER operate?
Its name carries no gather rate for My test SERVER. At 8 players, the group limit equals the game's default. survival is the game mode here; the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.10On which map does My test SERVER take place?
A procedural map, generated by the game, is what My test SERVER runs.
Connection
A.11What steps are required to join My test SERVER?
Press F1 inside Rust to open the console and enter client.connect 194.50.170.77:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp500 | Max players. The slot count is 500. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2634 | Protocol. Your game must run protocol 2634 to connect. |
cs167781 | Build. The game build is 167781. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.