Rust StatisticsWorking papers on every public Rust server · 96,005 players now

Server hosted by Physgun.com

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 194.69.160.126:28015

Abstract

We describe the public Rust server Server hosted by Physgun.com, reached at 194.69.160.126:28015 and hosted in NA (uk1). At the last check it held 0 of 100 places, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%, and #1503 in NA. It last wiped 88d ago.

Keywordsvanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%; #1503 in NA
Last wipe88d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123417:0002:0011:0020:0005:0014:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
02040608017:0002:0011:0020:0005:0014:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 69% of all ranked servers, the top 81% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Server hosted by Physgun.com
Figure 4: The map: Procedural Map, size 1500, seed 1234567. Open on RustMaps.
Table 3: The server's published settings.
Address194.69.160.126:28015
RegionNA · uk1
Max players100
Group limit8, the default
Wipe schedule–
Last wipe1 Aug 2026, 19:15 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size1500
Seed1234567

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are Rust servers in North America [2], rust community servers listed [3], 1x rust servers [4] and Rust wipe forecast [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |US Main|NA · groups of 12+ · weekly · 251 on average29/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250
Rusty Moose |US Mondays|NA · groups of 12+ · weekly · 207 on average149/250
Rustoria.co - US MondaysNA · groups of 12+ · weekly · 160 on average95/200
Rustafied.com - US FridayNA · groups of 16+ · weekly · 155 on average11/100
Rustopia.gg - US Main PremiumNA · groups of 16+ · weekly · 145 on average14/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1How well does Server hosted by Physgun.com run?

Its average server fps over the last 48 hours was 60, with a minimum of 60. Its entity count reached a maximum of 12,450, including buildings, deployables and all other world objects. The peak memory usage was 1,798 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Server hosted by Physgun.com based?

The NA tag puts Server hosted by Physgun.com in North America, and uk1 is its region code. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 194.69.160.126:28015 is its address.

A.3What is the online status and reliability of Server hosted by Physgun.com?

At the present moment, Server hosted by Physgun.com is online. Based on the uptime it reports, the last restart occurred about 88 days 18 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. The first record of it by Rust Statistics dates to 13 September 2026.

A.4What version of Rust is run on Server hosted by Physgun.com?

The version of Rust on Server hosted by Physgun.com is network protocol 2631 and build 158240, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Server hosted by Physgun.com?

The record of Server hosted by Physgun.com's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 88 days 20 hours have passed since the current world was generated.

Player count

A.6What is the rank of Server hosted by Physgun.com among Rust servers?

The seven-day player-hours ranking gives Server hosted by Physgun.com #15,341, in the top 69% of ranked servers and #1,503 in North America.

A.7What is the population level of Server hosted by Physgun.com?

On Server hosted by Physgun.com, 0 of the 100 slots are occupied at present. The seven-day average for this server is 0 players.

Tags and filters

A.8How should the tags on Server hosted by Physgun.com be interpreted?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2631 (Protocol): Joining requires the same game version: protocol 2631; cs158240 (Build): This server runs game build 158240; ptrak (Networking): The network layer is RakNet, standard for the game; $ruk1 (Region code): uk1 is the code recorded for this server's region; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; NA (North America): North America is the region it appears under in the server browser, which Server hosted by Physgun.com publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Server hosted by Physgun.com be found among the Rust Statistics lists and filters?

Rust community servers, measured, North American server statistics and Vanilla Rust servers are the Rust Statistics lists that Server hosted by Physgun.com fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Rules, settings, map

A.10Which settings and rules are in force on Server hosted by Physgun.com?

The name of Server hosted by Physgun.com states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Combat and raiding against other players are allowed. Community is its category in the server browser. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. The server has VAC on, Valve's anti-cheat.

A.11What map is in use on Server hosted by Physgun.com?

Size 1,500 and seed 1234567 define the procedural, game-generated map on Server hosted by Physgun.com. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12How do you connect to Server hosted by Physgun.com?

Enter client.connect 194.69.160.126:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$ruk1,v2631,^v,NA,gmrust,cs158240,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2631Protocol. Joining requires the same game version: protocol 2631.
cs158240Build. This server runs game build 158240.
ptrakNetworking. The network layer is RakNet, standard for the game.
$ruk1Region code. uk1 is the code recorded for this server's region.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.
Region
NANorth America. North America is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust servers in North America. ruststatistics.org/top-us-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. 1x rust servers. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.