Xeo
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 9m ago · 194.69.160.15:28031
Abstract
We describe the public Rust server Xeo, reached at 194.69.160.15:28031. At the last check it held 0 of an unpublished number of places, against a seven-day mean of 01. It ranks #15,326 of all servers, the top 69%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Usual gap | 1.1 days | between real wipes |
| On rhythm | 25% | of its recent wipes |
| Wipe-day peak | 1 | players, last three wipes |
| Crowd held | 0% | else halves by day 1 |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 21 Oct, 18:057d ago | 0 | – | running | 0 |
| Thu 1 Oct, 11:2328d ago | 1+1 | halved by day 1 | 20.3 d | 0 |
| Thu 24 Sep, 15:0634d ago | 1 | halved by day 3 | 6.8 d | 0 |
| Wed 23 Sep, 23:3835d ago | 1 | – | 0.6 d | 0 |
| Wed 23 Sep, 11:1436d ago | 1 | – | 0.5 d | 0 |
| Thu 17 Sep, 11:3842d ago | 1 | halved by day 1 | 6 d | 0 |
| Wed 16 Sep, 13:2143d ago | 1 | – | 0.9 d | 0 |
| Tue 15 Sep, 13:4044d ago | 1 | – | 1 d | 0 |
| Mon 14 Sep, 07:0545d ago | 1 | – | 1.3 d | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 194.69.160.15:28031 |
|---|---|
| Region | – · uk1 |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 21 Oct 2026, 18:05 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4750 |
| Seed | 62131 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and servers wiping soon [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average | 575/625 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average | 411/450 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average | 93/250 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average | 87/250 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average | 56/100 |
| Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average | 208/225 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1How well does Xeo run?
The server fps averaged 21 over the last 48 hours, never dropping below 21. Its entity count reached a maximum of 131,000, including buildings, deployables and all other world objects. Its highest memory usage was 3,269 MB. When fps is low and entity count climbs, players feel lag.
A.2In which location is Xeo based?
A region is not published by Xeo, and its region code is uk1. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 194.69.160.15:28031.
A.3What is the online status and reliability of Xeo?
Xeo is currently online. It last restarted around 2 days 18 hours ago, according to its reported uptime. The server was up 99% of the time over the last 7 full days, 167 of 168 hours. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What version of Rust is run on Xeo?
Xeo is running Rust network protocol 2635 and build 169205 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does Xeo wipe?
Prediction of the next wipe is impossible for Xeo, which wipes irregularly. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 7 days 19 hours.
A.6What happens on Xeo when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 0% of recent wipes. If not, the population dropped below half by day 1.
Player count
A.7What is the rank of Xeo among Rust servers?
The seven-day player-hours ranking puts Xeo at #15,326, within the top 69% of ranked servers.
A.8At what level does Xeo operate in terms of players?
At this moment, the player count on Xeo stands at 0. The mean population for the last seven days is 0.
Tags, lists
A.9What do the tags associated with Xeo signify?
The game's server browser reads gmrust (Game mode): Survival on standard Rust rules; mp0 (Max players): The slot count is 0; ts8 (Group limit): The team cap is 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to connect; cs169205 (Build): This server runs game build 169205; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $ruk1 (Region code): Region code: uk1, which Xeo publishes as its tags. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.
A.10Where can Xeo be found among the Rust Statistics lists and filters?
Rust community servers, measured are the Rust Statistics lists that Xeo fits. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Settings and map
A.11Which settings and rules are in force on Xeo?
Its name carries no gather rate for Xeo. No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC on, Valve's anti-cheat.
A.12What is the map for Xeo?
Size 4,750 and seed 62131 define the procedural, game-generated map on Xeo. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13What steps are required to join Xeo?
Enter client.connect 194.69.160.15:28031 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.
Appendix BServer tags
What each of the server's tags means. Published as mp0,ptrak,$ruk1,v2635,gmrust,cs169205,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp0 | Max players. The slot count is 0. |
ts8 | Group limit. The team cap is 8, which is the game default. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs169205 | Build. This server runs game build 169205. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$ruk1 | Region code. Region code: uk1. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.