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Local 1x1 (no EAC)

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 8d ago · 194.76.218.27:28015

Abstract

We describe the public Rust server Local 1x1 (no EAC), reached at 194.76.218.27:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,023 of all servers, the top 59%. It last wiped 18d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,023top 59%
Last wipe18d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 59% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address194.76.218.27:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe9 Oct 2026, 23:15 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and upcoming Rust wipes [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 534 on average261/275
Rustoria.co - EU MainEU · groups of 16+ · weekly · 322 on average20/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 321 on average17/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average162/200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average67/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average39/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of Local 1x1 (no EAC)?

No region is published by Local 1x1 (no EAC). Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 194.76.218.27:28015 is its address.

A.2How reliable is Local 1x1 (no EAC), and is it currently online?

Local 1x1 (no EAC) is currently offline, with the last sighting 8 days 10 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 19 October 2026 by Rust Statistics.

A.3What version of Rust is run on Local 1x1 (no EAC)?

Rust network protocol 2634 and build 167398 is the version that Local 1x1 (no EAC) runs, on Windows. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Local 1x1 (no EAC) wipe?

Too few wipes by Local 1x1 (no EAC) have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 18 days 6 hours have passed since the current world was generated.

Population

A.5How does Local 1x1 (no EAC) compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts Local 1x1 (no EAC) at #13,023, within the top 59% of ranked servers.

A.6How would you characterise the player activity on Local 1x1 (no EAC)?

Local 1x1 (no EAC) is not online now; 8 days 10 hours have passed since it was last seen.

Tags and filters

A.7How should the tags on Local 1x1 (no EAC) be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): It offers 10 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): The region code is unset: these are the tags Local 1x1 (no EAC) publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Local 1x1 (no EAC) be found among the Rust Statistics lists and filters?

These Rust Statistics lists include Local 1x1 (no EAC): Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9What are the settings and rules that govern Local 1x1 (no EAC)?

Its name carries no gather rate for Local 1x1 (no EAC). No cap is given beyond the game's default of 8 players per group. Listed as survival, the game mode is the standard mode, in which you gather, build and raid. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. The server has VAC off, Valve's anti-cheat.

A.10What map is in use on Local 1x1 (no EAC)?

A procedural map, generated by the game, is what Local 1x1 (no EAC) runs.

Connection

A.11How do you connect to Local 1x1 (no EAC)?

Enter client.connect 194.76.218.27:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. It offers 10 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167398Build. Build 167398 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.