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[RU] KEY Main SERVER

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 26d ago · 195.110.6.11:28015

Abstract

We describe the public Rust server [RU] KEY Main SERVER, reached at 195.110.6.11:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,948 of all servers, the top 70%. It last wiped 54d ago on a published weekly schedule; the next wipe is expected Friday 30 October, 21:52 UTC, weekly: 7 days after its last wipe.

Keywordsweekly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,948top 70%
Last wipe54d agoweekly schedule
Next wipe31d 12hFri 30 Oct, 21:52 UTC

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 70% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Friday 30 October, 21:52 UTC, in 1d 12h. Weekly: 7 days after its last wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [RU] KEY Main SERVER
Figure 4: The map: Procedural Map, size 3500, seed 12345. Open on RustMaps.
Table 3: The server's published settings.
Address195.110.6.11:28015
Region–
Max players500
Group limit8, the default
Wipe scheduleweekly
Last wipe4 Sep 2026, 21:52 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size3500
Seed12345

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are european rust servers [2], rust community servers listed [3], live vanilla server list [4] and next Rust wipe times [5].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average338/375
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average28/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average21/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average42/100
Rustafied.com - EU MainEU · groups of 16+ · weekly · 235 on average34/100
Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 216 on average50/100

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is [RU] KEY Main SERVER based?

No region tag is published by [RU] KEY Main SERVER, but its name points to Europe. Rust Statistics does not look up the machine's location; it shows where the server says it is. 195.110.6.11:28015 is its address.

A.2What is the online status and reliability of [RU] KEY Main SERVER?

[RU] KEY Main SERVER is currently offline, with the last sighting 26 days 12 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for [RU] KEY Main SERVER?

Rust network protocol 2633 and build 163207 is the version that [RU] KEY Main SERVER runs, on Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on [RU] KEY Main SERVER?

The estimate of [RU] KEY Main SERVER's next wipe comes from weekly: 7 days after its last wipe. On Friday 30 October at 21:52 UTC the next wipe is expected. The current world has been running for 54 days 11 hours. According to its tags, the server wipes on a weekly schedule.

Population

A.5What is the rank of [RU] KEY Main SERVER among Rust servers?

The seven-day player-hours ranking puts [RU] KEY Main SERVER at #15,948, within the top 70% of ranked servers.

A.6How would you characterise the player activity on [RU] KEY Main SERVER?

At this moment [RU] KEY Main SERVER is offline, having last been seen 26 days 12 hours ago.

Tags, lists

A.7How should the tags on [RU] KEY Main SERVER be interpreted?

Tags from [RU] KEY Main SERVER, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp500 (Max players): It offers 500 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^w (Weekly): A weekly wipe cycle applies; ^v (Vanilla): Nothing is changed from Facepunch's release: rates, kits and rules are as shipped. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can [RU] KEY Main SERVER be found among the Rust Statistics lists and filters?

These Rust Statistics lists include [RU] KEY Main SERVER: European Rust servers, Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly.

Settings and map

A.9Which settings and rules are in force on [RU] KEY Main SERVER?

Its name carries no gather rate for [RU] KEY Main SERVER. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. The server's own description is vanilla: nothing is changed from Facepunch's release: rates, kits and rules are as shipped. VAC, Valve's anti-cheat, is enabled.

A.10On which map does [RU] KEY Main SERVER take place?

Generated by the game from seed 12345, the procedural map on [RU] KEY Main SERVER measures 3,500. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What steps are required to join [RU] KEY Main SERVER?

Press F1 inside Rust to open the console and enter client.connect 195.110.6.11:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2633,^w,^v,gmrust,cs163207,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp500Max players. It offers 500 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs163207Build. The game build is 163207.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.
Wipe schedule
^wWeekly. A weekly wipe cycle applies.
Difficulty
^vVanilla. Nothing is changed from Facepunch's release: rates, kits and rules are as shipped.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. European rust servers. ruststatistics.org/top-eu-rust-servers.
  3. [3]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  4. [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
  5. [5]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.