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My Staging Test Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 40d ago · 195.144.24.37:28015

Abstract

We describe the public Rust server My Staging Test Server, reached at 195.144.24.37:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,254 of all servers. It last wiped 42d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1010% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,254no region published
Last wipe42d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address195.144.24.37:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 14:01 UTC
Hostname–
First seen18 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average757/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average839/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average662/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does My Staging Test Server have?

A region is not published by My Staging Test Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 195.144.24.37:28015.

A.2What is the online status and reliability of My Staging Test Server?

My Staging Test Server is currently offline, with the last sighting 40 days 4 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 18 September 2026.

A.3What is the Rust version for My Staging Test Server?

My Staging Test Server is running Rust network protocol 2633 and build 164795 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.4When are wipes carried out on My Staging Test Server?

Too few wipes by My Staging Test Server have been recorded to determine the pattern. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 42 days 7 hours.

Population

A.5What position does My Staging Test Server occupy in the ranking of Rust servers?

Ranked by player hours across seven days, My Staging Test Server holds #13,254, in the top – of all ranked servers.

A.6How would you characterise the player activity on My Staging Test Server?

My Staging Test Server is not online now; 40 days 4 hours have passed since it was last seen.

Tags, lists

A.7What do the tags associated with My Staging Test Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team cap is 8, which is the game default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs164795 (Build): This server runs game build 164795; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags My Staging Test Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can My Staging Test Server be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Staging Test Server: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Under what rules and settings does My Staging Test Server operate?

No gather rate appears in the name of My Staging Test Server. No cap is given beyond the game's default of 8 players per group. survival is the game mode here; gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC on, Valve's anti-cheat.

A.10What is the map for My Staging Test Server?

On My Staging Test Server the terrain is procedural, built by the game itself.

Connection

A.11What steps are required to join My Staging Test Server?

Press F1 inside Rust to open the console and enter client.connect 195.144.24.37:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp10Max players. The slot count is 10.
ts8Group limit. The team cap is 8, which is the game default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs164795Build. This server runs game build 164795.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.