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My Server Name

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 3h ago · 195.211.187.137:28015

Abstract

We describe the public Rust server My Server Name, reached at 195.211.187.137:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 11. It ranks #5,477 of all servers, the top 25%. It last wiped 5h ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/5000% full
In the queue0no queue
Seven-day mean1peak 1, 48 h peak 1
Rank2#5,477top 25%
Last wipe5h agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.250.50.75118:0006:0009:0015:0008:0011:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 25% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap2.1 daysbetween real wipes
On rhythm33%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held100%of its cycles kept half the crowd
Fri 23 OctWed 21 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 29 Oct, 08:017h ago – – running 1
Fri 23 Oct, 12:146d ago 1 – – 1
Wed 21 Oct, 08:488d ago 1 held half 2.1 d 0
Tue 20 Oct, 18:358d ago 1 – 0.6 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address195.211.187.137:28015
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe29 Oct 2026, 10:11 UTC
Hostname–
First seen19 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and next Rust wipe times [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average470/575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average451/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average847/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average950/250
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average26/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of My Server Name?

No region is published by My Server Name. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 195.211.187.137:28015.

A.2How reliable is My Server Name, and is it currently online?

My Server Name is currently offline, with the last sighting 3 hours ago. The server was up 24% of the time over the last 7 full days, 40 of 168 hours. Its first appearance in Rust Statistics's records is 19 October 2026.

A.3What version of Rust is run on My Server Name?

Rust network protocol 2636 and build 169629 is the version that My Server Name runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4When are wipes carried out on My Server Name?

With irregular wipe times, My Server Name offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 5 hours.

A.5What characterises wipe day on My Server Name?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began. The crowd stayed above half its peak until the next wipe in 100% of recent wipes.

Population

A.6How does My Server Name compare with other Rust servers in the rankings?

Ranked by player hours across seven days, My Server Name holds #5,477, in the top 25% of all ranked servers.

A.7What is the population level of My Server Name?

The last recorded sighting of My Server Name was 3 hours ago; it is offline now. The peak over seven days is 1, against an average of 1. The busiest hour of the last 48 is 18:00 UTC, averaging 1 players.

Tags, lists

A.8How should the tags on My Server Name be interpreted?

gmrust (Game mode): Rust survival, in its standard form; mp500 (Max players): The slot count is 500; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2636 (Protocol): The game protocol is 2636; your client must match it to join; cs169629 (Build): This server runs game build 169629; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags My Server Name publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can My Server Name be found among the Rust Statistics lists and filters?

These Rust Statistics lists include My Server Name: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Rules, settings, map

A.10What are the settings and rules that govern My Server Name?

The name of My Server Name states no gather rate. At 8 players, the group limit equals the game's default. Listed as survival, the game mode is gather, build and raid: the standard game. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11On which map does My Server Name take place?

A procedural map, generated by the game, is what My Server Name runs.

How to join

A.12What steps are required to join My Server Name?

Press F1 inside Rust to open the console and enter client.connect 195.211.187.137:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp500,ptrak,$r?,v2636,gmrust,cs169629,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp500Max players. The slot count is 500.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2636Protocol. The game protocol is 2636; your client must match it to join.
cs169629Build. This server runs game build 169629.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.