Rust StatisticsWorking papers on every public Rust server · 87,514 players now

Epic

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 30d ago · 196.119.123.152:28015

Abstract

We describe the public Rust server Epic, reached at 196.119.123.152:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,874 of all servers, the top 66%. It last wiped 30d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,874top 66%
Last wipe30d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
No hourly players around its wipes yet.
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Tue 29 Sep, 00:2430d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address196.119.123.152:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe29 Sep 2026, 00:24 UTC
Hostname–
First seen28 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average757/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average839/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average662/725

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does Epic have?

There is no region published for Epic. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 196.119.123.152:28015.

A.2What is the reliability of Epic, and is it online?

Right now, Epic is offline, and the last time it was seen was 30 days 21 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. It was first observed on 28 September 2026 by Rust Statistics.

A.3What version of Rust is run on Epic?

Epic is running Rust network protocol 2633 and build 165217 on the Windows operating system. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe timing

A.4On what cycle does Epic wipe?

The record of Epic's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 30 days 21 hours.

A.5How would you describe wipe day on Epic?

Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.6What position does Epic occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts Epic at #15,874, within the top 66% of ranked servers.

A.7What is the population level of Epic?

The last recorded sighting of Epic was 30 days 21 hours ago; it is offline now.

Tags and filters

A.8What is the meaning of the tags on Epic?

gmvanilla (Game mode): Survival on vanilla rules; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset: these are the tags Epic publishes, and the server browser reads them. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.9Where can Epic be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Epic fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.10Under what rules and settings does Epic operate?

The name of Epic states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. The server has VAC off, Valve's anti-cheat.

A.11What is the map for Epic?

The game generates the map on Epic; that format is procedural.

Connection

A.12How do you connect to Epic?

Enter client.connect 196.119.123.152:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp10Max players. The slot count is 10.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.