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OTCHO

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 4d ago · 197.207.103.129:28015

Abstract

We describe the public Rust server OTCHO, reached at 197.207.103.129:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,341 of all servers, the top 69%. It last wiped 25d ago.

Keywordsquad softcore

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,341top 69%
Last wipe25d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers, and #627 of the quad servers (top 76%). Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address197.207.103.129:28015
Region–
Max players50
Group limitquad
Wipe schedule–
Last wipe3 Oct 2026, 10:53 UTC
Hostname–
First seen23 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and Rust wipe forecast [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
[EA] Softcore 1quad · monthly · 67 on average51/350
[US] Facepunch Softcore 2NA · quad · monthly · 59 on average22/300
Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 34 on average22/150
Rusty Sporks PvP | softcore / noob friendlyNA · quad · biweekly · 11 on average3/100
[红牛五倍]10.28日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200
[红果十倍]10.29日|新档|开荒|激战|爽玩EA · quad · weekly · 9 on average10/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is OTCHO based?

A region is not published by OTCHO. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 197.207.103.129:28015.

A.2What is the online status and reliability of OTCHO?

Right now, OTCHO is offline, and the last time it was seen was 4 days 15 hours ago. The server was up 13% of the time over the last 5 full days, 16 of 120 hours. Its first appearance in Rust Statistics's records is 23 October 2026.

A.3What version of Rust is run on OTCHO?

OTCHO is running Rust network protocol 2634 and build 167781 on the Linux operating system. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4On what cycle does OTCHO wipe?

Too few wipes by OTCHO have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 25 days 19 hours have passed since the current world was generated.

Population

A.5What position does OTCHO occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts OTCHO at #15,341, within the top 69% of ranked servers. Within the quad group, its position is #627.

A.6What is the population level of OTCHO?

At this moment OTCHO is offline, having last been seen 4 days 15 hours ago. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.7What is the meaning of the tags on OTCHO?

The game's server browser reads gmsoftcore (Game mode): Softcore rules apply, an easier set; mp50 (Max players): It offers 50 slots; ts4 (Group limit): 4 is the maximum team size; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set, which OTCHO publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can OTCHO be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that OTCHO fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.

Rules, settings, map

A.9What are the settings and rules that govern OTCHO?

Its name carries no gather rate for OTCHO. A maximum of 4 players per group applies, as quad. softcore is the game mode here; Facepunch's easier mode, which preserves some of your loot. Fighting and raiding between players are both permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

A.10What is the map for OTCHO?

On OTCHO the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining OTCHO?

Press F1 inside Rust to open the console and enter client.connect 197.207.103.129:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmsoftcore,cs167781,ts4.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmsoftcoreGame mode. Softcore rules apply, an easier set.
mp50Max players. It offers 50 slots.
ts4Group limit. 4 is the maximum team size.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. The game build is 167781.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.