MapTest
ruststatistics.org · independent, not affiliated with Facepunch Studios
Offline · checked 28d ago · 198.15.7.232:28015
Abstract
We describe the public Rust server MapTest, reached at 198.15.7.232:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,775 of all servers, the top 66%. It last wiped 28d ago.
Keywordspve
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Wed 30 Sep, 04:1428d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 198.15.7.232:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 04:14 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
| Map | Custom Map |
| Size | – |
| Seed | – |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2], pve wipes and settings [3] and servers wiping soon [4].
| Server | Players |
|---|---|
| ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 53 on average | 14/200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 34 on average | 17/200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average | 15/200 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average | 39/200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average | 9/150 |
| [EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average | 5/100 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1In which location is MapTest based?
A region is not published by MapTest. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 198.15.7.232:28015 is its address.
A.2What is the reliability of MapTest, and is it online?
Right now, MapTest is offline, and the last time it was seen was 28 days 7 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. The first record of it by Rust Statistics dates to 30 September 2026.
A.3What is the Rust version for MapTest?
MapTest is running Rust network protocol 2633 and build 165217 on the Windows operating system. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.4On what cycle does MapTest wipe?
The record of MapTest's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 28 days 7 hours ago.
A.5How would you describe wipe day on MapTest?
Across its recent wipes, the average peak population was 1 players. The crowd reached its maximum 0 hours after the latest wipe.
Player count
A.6How does MapTest compare with other Rust servers in the rankings?
Ranked by player hours across seven days, MapTest holds #15,775, in the top 66% of all ranked servers.
A.7What is the population level of MapTest?
The last recorded sighting of MapTest was 28 days 7 hours ago; it is offline now.
Tags and filters
A.8What is the meaning of the tags on MapTest?
The game's server browser reads gmvanilla (Game mode): Survival on vanilla rules; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^p (PvE): The threat is the world, not other players, which MapTest publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.
A.9Where can MapTest be found among the Rust Statistics lists and filters?
The Rust Statistics lists that MapTest fits are: Rust community servers, measured and Rust PvE servers: live list. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
Settings and map
A.10What are the settings and rules that govern MapTest?
Its name carries no gather rate for MapTest. At 8 players, the group limit equals the game's default. Listed as pve, the game mode is fighting other players is excluded. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
How to join
A.11What steps are required to join MapTest?
Press F1 inside Rust to open the console and enter client.connect 198.15.7.232:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.
Appendix BServer tags
What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmvanilla | Game mode. Survival on vanilla rules. |
mp1 | Max players. It offers 1 slots. |
ts8 | Group limit. Teams are limited to 8, as the game defaults. |
v2633 | Protocol. Your game must run protocol 2633 to connect. |
cs165217 | Build. Build 165217 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. No region code is set. |
| Gameplay | |
^p | PvE. The threat is the world, not other players. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Pve wipes and settings. ruststatistics.org/top-rust-pve-servers.
- [4]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.