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[UA] PVE Server

Rust Statistics

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Online · checked 13m ago · 198.244.225.27:25638

Abstract

We describe the public Rust server [UA] PVE Server, reached at 198.244.225.27:25638. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 11. It ranks #14,625 of all servers, the top 66%. It last wiped 27d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/50% full
In the queue0no queue
Seven-day mean0peak 1
Rank2#14,625top 66%
Last wipe27d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123422:0007:0016:0002:0011:0020:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020022:0007:0016:0002:0011:0020:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep.

4Rank

The server stands in the top 66% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak0players, last three wipes
01234+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Fri 2 Oct, 13:2727d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of [UA] PVE Server
Figure 5: The map: Procedural Map, size 4500, seed 1353797498. Open on RustMaps.
Table 4: The server's published settings.
Address198.244.225.27:25638
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 13:27 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size4500
Seed1353797498

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are community tab servers measured [2] and servers wiping soon [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 506 on average201/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average273/300
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average757/800
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average42/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average839/900
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 242 on average662/725

Appendix AQuick answers

From the figures on this page.

Server details

A.1Is the performance of [UA] PVE Server smooth?

Its average server fps over the last 48 hours was 107, with a minimum of 84. Its entity count reached a maximum of 121,290, including buildings, deployables and all other world objects. Its highest memory usage was 4,049 MB. When fps is low and entity count climbs, players feel lag.

A.2In which location is [UA] PVE Server based?

No region is published by [UA] PVE Server. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. 198.244.225.27:25638 is its address.

A.3How reliable is [UA] PVE Server, and is it currently online?

[UA] PVE Server is online at this time. The uptime it reports indicates a restart about 1 hours ago. Its uptime over the last full days (7 days) was 99%, with 167 of 168 hours online. Its first appearance in Rust Statistics's records is 13 September 2026.

A.4What version of Rust is run on [UA] PVE Server?

[UA] PVE Server is running Rust network protocol 2635 and build 168909 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe schedule

A.5On what cycle does [UA] PVE Server wipe?

The record of [UA] PVE Server's wipes is not yet sufficient to establish its rhythm. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The world currently in use was created 27 days 8 hours ago.

A.6How would you describe wipe day on [UA] PVE Server?

The average busiest point of recent wipes was 0 players. The crowd reached its maximum 0 hours after the latest wipe.

Player count

A.7How does [UA] PVE Server compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts [UA] PVE Server at #14,625, within the top 66% of ranked servers.

A.8What is the population level of [UA] PVE Server?

At this moment 0 players are on [UA] PVE Server, which has 5 slots in total. The peak over seven days is 1, against an average of 0.

Tags and filters

A.9What do the tags associated with [UA] PVE Server signify?

gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags [UA] PVE Server publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.10Where can [UA] PVE Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that [UA] PVE Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.11What are the settings and rules that govern [UA] PVE Server?

Its name carries no gather rate for [UA] PVE Server. At 8 players, the group limit equals the game's default. The mode is survival, which means gathering, building and raiding, as the game is usually played. Players may raid and fight one another. Community is its category in the server browser. VAC, Valve's anti-cheat, is enabled.

A.12On which map does [UA] PVE Server take place?

Generated by the game from seed 1353797498, the procedural map on [UA] PVE Server measures 4,500. Equal size and seed yield an identical map, which this page offers to view on RustMaps.

How to join

A.13How do you connect to [UA] PVE Server?

Press F1 inside Rust to open the console and enter client.connect 198.244.225.27:25638. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp5Max players. The slot count is 5.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Your game must run protocol 2635 to connect.
cs168909Build. The game build is 168909.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Community tab servers measured. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.