Andy's Server
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 13m ago · 198.244.225.63:22648
Abstract
We describe the public Rust server Andy's Server, reached at 198.244.225.63:22648. At the last check it held 0 of 5 places, against a seven-day mean of 0 and a peak of 21. It ranks #5,985 of all servers, the top 27%. It last wiped 7d ago.
Keywordsrust server
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 27% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 1 | players, last three wipes |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 22 Oct, 10:537d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 198.244.225.63:22648 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 22 Oct 2026, 13:24 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4000 |
| Seed | 847291650 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].
| Server | Players |
|---|---|
| Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average | 440/500 |
| Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average | 448/475 |
| Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average | 965/1000 |
| Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average | 63/100 |
| Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average | 992/1000 |
| Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average | 24/250 |
Appendix AQuick answers
From the figures on this page.
About the server
A.1Is the performance of Andy's Server smooth?
Its average server fps over the last 48 hours was 110, with a minimum of 69. Its entity count reached a maximum of 92,562, including buildings, deployables and all other world objects. The peak memory usage was 4,094 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.
A.2In which location is Andy's Server based?
There is no region published for Andy's Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 198.244.225.63:22648.
A.3What is the reliability of Andy's Server, and is it online?
At the present moment, Andy's Server is online. Based on the uptime it reports, the last restart occurred about 2 days 23 hours ago. Of the 168 hours in the last 7 full days, 157 were served, an availability of 93%. The first record of it by Rust Statistics dates to 13 September 2026.
A.4What is the Rust version for Andy's Server?
Rust network protocol 2635 and build 168909 is the version that Andy's Server runs, on Linux. To join, your game must use the same protocol; Steam handles the update for you.
Wipe timing
A.5On what cycle does Andy's Server wipe?
Too few wipes by Andy's Server have been recorded to determine the pattern. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The world currently in use was created 7 days 2 hours ago.
A.6What happens on Andy's Server when wipe day arrives?
Recent wipes saw an average peak of 1 players. The peak on the latest wipe came 1 hours after it began.
Population
A.7How does Andy's Server compare with other Rust servers in the rankings?
The seven-day player-hours ranking puts Andy's Server at #5,985, within the top 27% of ranked servers.
A.8How would you characterise the player activity on Andy's Server?
On Andy's Server, 0 of the 5 slots are occupied at present. The peak over seven days is 2, against an average of 0. Of the last 48 hours, the peak hour falls at 19:00 UTC, with an average of 1 players.
Tags, lists
A.9What do the tags associated with Andy's Server signify?
The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team, the value the game sets by default; v2635 (Protocol): The game protocol is 2635; your client must match it to join; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): A region code has not been set, which Andy's Server publishes as its tags. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can Andy's Server be found among the Rust Statistics lists and filters?
These Rust Statistics lists include Andy's Server: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Rules, settings, map
A.11Which settings and rules are in force on Andy's Server?
Its name carries no gather rate for Andy's Server. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is not in use; Valve's anti-cheat is off.
A.12What is the map for Andy's Server?
Size 4,000 and seed 847291650 define the procedural, game-generated map on Andy's Server. Equal size and seed yield an identical map, which this page offers to view on RustMaps.
How to join
A.13How do you connect to Andy's Server?
Enter client.connect 198.244.225.63:22648 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you. You can find its website at https://meatspin.com.
Appendix BServer tags
What each of the server's tags means. Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Rust survival, in its standard form. |
mp5 | Max players. The slot count is 5. |
ts8 | Group limit. 8 per team, the value the game sets by default. |
v2635 | Protocol. The game protocol is 2635; your client must match it to join. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. The network layer is RakNet, standard for the game. |
$r? | Region code. A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.