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LinuxGSM

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 10m ago · 198.44.49.134:28015

Abstract

We describe the public Rust server LinuxGSM, reached at 198.44.49.134:28015. At the last check it held 0 of 50 places, against a seven-day mean of 01. It ranks #15,344 of all servers, the top 69%. It last wiped 13d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/500% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,344top 69%
Last wipe13d agono schedule published
Next wipe3–no rhythm it keeps

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
0123400:0009:0018:0003:0012:0022:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 69% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct28 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Usual gap3.6 daysbetween real wipes
On rhythm20%of its recent wipes
Wipe-day peak1players, last three wipes
Crowd held80%else halves by day 2
Thu 15 OctMon 12 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Thu 15 Oct, 19:0813d ago 1 – running 0
Mon 12 Oct, 03:3316d ago 1 halved by day 2 3.6 d 0
Sun 4 Oct, 06:2824d ago 1 held half 7.9 d 0
Thu 1 Oct, 18:21fw27d ago 1 held half 2.5 d 0
Sun 27 Sep, 05:1431d ago 1 held half 4.5 d 0
Thu 24 Sep, 05:1834d ago 1 held half 3 d 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address198.44.49.134:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 19:08 UTC
Hostname–
First seen13 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average321/375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average199/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 294 on average36/250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 293 on average23/250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average53/100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average69/200

Appendix AQuick answers

From the figures on this page.

About the server

A.1In which location is LinuxGSM based?

A region is not published by LinuxGSM. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 198.44.49.134:28015.

A.2What is the reliability of LinuxGSM, and is it online?

At the present moment, LinuxGSM is online. The server was up 100% of the time over the last 7 full days, 168 of 168 hours. Its first appearance in Rust Statistics's records is 13 September 2026.

A.3What is the Rust version for LinuxGSM?

LinuxGSM is running Rust network protocol 2634 and build 167781 on the Linux operating system. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does LinuxGSM follow for wipes?

With irregular wipe times, LinuxGSM offers no next wipe to predict. Wiping is compulsory for every Rust server at the monthly force wipe, the next of which is Thursday 5 November at 19:00 UTC. The current world has been running for 13 days 4 hours.

A.5What characterises wipe day on LinuxGSM?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 7 hours after it began. The crowd stayed above half its peak until the next wipe in 80% of recent wipes. Otherwise, a fall below half took place by day 2.

Population

A.6How does LinuxGSM compare with other Rust servers in the rankings?

The seven-day player-hours ranking puts LinuxGSM at #15,344, within the top 69% of ranked servers.

A.7At what level does LinuxGSM operate in terms of players?

At this moment 0 players are on LinuxGSM, which has 50 slots in total. Averaged across the last seven days, the population is 0 players.

Tags and filters

A.8What do the tags associated with LinuxGSM signify?

gmvanilla (Game mode): Survival on vanilla rules; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team, the value the game sets by default; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set: these are the tags LinuxGSM publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can LinuxGSM be found among the Rust Statistics lists and filters?

These Rust Statistics lists include LinuxGSM: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Rules, settings, map

A.10Which settings and rules are in force on LinuxGSM?

No gather rate appears in the name of LinuxGSM. The group cap is 8 players, which is the default in the game. survival is the game mode here; gather, build and raid: the standard game. Players may raid and fight one another. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.11What map is in use on LinuxGSM?

On LinuxGSM the terrain is procedural, built by the game itself.

Connection

A.12What is the process for joining LinuxGSM?

Enter client.connect 198.44.49.134:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmvanillaGame mode. Survival on vanilla rules.
mp50Max players. The slot count is 50.
ts8Group limit. 8 per team, the value the game sets by default.
v2634Protocol. Your game must run protocol 2634 to connect.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. The network layer is RakNet, standard for the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.