The Maine II
ruststatistics.org · independent, not affiliated with Facepunch Studios
Online · checked 12m ago · 198.73.57.150:28035
Abstract
We describe the public Rust server The Maine II, reached at 198.73.57.150:28035 and hosted in NA. At the last check it held 0 of 100 places, against a seven-day mean of 1 and a peak of 71. It ranks #2,998 of all servers, the top 13%, and #502 in NA. It last wiped 27d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
Keywordsmonthly wipes vanilla oxide premium
1Summary statistics
2Population
Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.
3Performance
We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).
4Rank
The server stands in the top 13% of all ranked servers, the top 27% in NA. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.
5Wipes
5.1Schedule: force wipes only
The next wipe is expected Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe (high confidence).
| Measure | Value | Note |
|---|---|---|
| Wipe-day peak | 10 | players, last three wipes |
| When (UTC) | In | Kind |
|---|---|---|
| Thu 5 Nov, 19:00 | 7d 4h | force wipefw |
| Thu 3 Dec, 19:00 | 35d 4h | force wipefw |
5.2History
| Wiped (UTC) | Peak | Crowd | Lasted | Before |
|---|---|---|---|---|
| Thu 1 Oct, 17:48fw27d ago | 10 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.
6Map and settings
| Address | 198.73.57.150:28035 |
|---|---|
| Region | NA |
| Max players | 100 |
| Group limit | 12 max |
| Wipe schedule | monthly |
| Last wipe | 1 Oct 2026, 17:48 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
| Map | Procedural Map |
| Size | 4250 |
| Seed | 1484130 |
7Similar servers
Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are US Rust server statistics [2], player-run rust server list [3], live vanilla server list [4] and Rust wipe forecast [5].
| Server | Players |
|---|---|
| Rustopia.gg - US LargeNA · groups of 16+ · monthly · 128 on average | 53/200 |
| Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 111 on average | 9/200 |
| [US East] Facepunch Premium 1NA · groups of 8+ · monthly · 75 on average | 36/400 |
| RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLYNA · groups of 50+ · monthly · 59 on average | 20/225 |
| PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo SoloNA · groups of 20+ · monthly · 35 on average | 18/200 |
| Rusticated.com - US Premium LongNA · groups of 16+ · monthly · 33 on average | 28/150 |
Appendix AQuick answers
From the figures on this page.
Server details
A.1Does The Maine II perform well?
Over the past 48 hours, it ran at an average of 110 server fps, with a low of 88. The highest number of entities it carried was 121,018, comprising buildings, deployables and all other objects. Memory use peaked at 4,272 MB. When fps is low and entity count climbs, players feel lag.
A.2What is the location of The Maine II?
North America is where The Maine II lists itself, using the NA tag. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 198.73.57.150:28035.
A.3What is the reliability of The Maine II, and is it online?
At the present moment, The Maine II is online. The uptime it reports indicates a restart about 4 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. Its first appearance in Rust Statistics's records is 13 September 2026.
A.4What is the Rust version for The Maine II?
Rust network protocol 2635 and build 168909 is the version that The Maine II runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.
Wipe schedule
A.5On what cycle does The Maine II wipe?
Once a month, The Maine II wipes in line with the force wipe. This server's next wipe coincides with the force wipe on Thursday 5 November at 19:00 UTC, which affects all Rust servers. 27 days 20 hours have passed since the current world was generated. According to its tags, wipes happen once a month.
A.6How would you describe wipe day on The Maine II?
The average busiest point of recent wipes was 10 players. The crowd reached its maximum 5 hours after the latest wipe.
Population
A.7How does The Maine II compare with other Rust servers in the rankings?
The seven-day player-hours ranking gives The Maine II #2,998, in the top 13% of ranked servers and #502 in North America.
A.8How would you characterise the player activity on The Maine II?
The current population of The Maine II is 0, drawn from 100 slots. The peak over seven days is 7, against an average of 1. The busiest hour of the last 48 is 23:00 UTC, averaging 2 players.
Tags, lists
A.9How should the tags on The Maine II be interpreted?
gmrust (Game mode): Survival on standard Rust rules; mp100 (Max players): It offers 100 slots; ts12 (Group limit): A team holds no more than 12; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set; ^m (Monthly): A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): North America is the region it appears under in the server browser: these are the tags The Maine II publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.
A.10Where can The Maine II be found among the Rust Statistics lists and filters?
Rust community servers, measured, North American server statistics and Vanilla Rust servers are the Rust Statistics lists that The Maine II fits. You will find it on the server list filtered by: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Settings and map
A.11What are the settings and rules that govern The Maine II?
The name of The Maine II states no gather rate. The team limit is 12 players. The mode is survival, which means gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. Oxide plugins are running. By its own label, vanilla, this is the game as Facepunch ships it, with rates, kits and rules unaltered. Rust's premium status is required to join. VAC, Valve's anti-cheat, is enabled.
A.12What is the map for The Maine II?
Generated by the game from seed 1484130, the procedural map on The Maine II measures 4,250. Because size and seed determine the map, RustMaps can show it, linked from this page.
How to join
A.13How do you connect to The Maine II?
Press F1 inside Rust to open the console and enter client.connect 198.73.57.150:28035. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection. Rust's premium status is required to join. You can find its website at https://discord.com/invite/wSz2Pa9.
Appendix BServer tags
What each of the server's tags means. Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,^q,ts12,^o.
| Tag | Meaning |
|---|---|
| Game | |
gmrust | Game mode. Survival on standard Rust rules. |
mp100 | Max players. It offers 100 slots. |
ts12 | Group limit. A team holds no more than 12. |
v2635 | Protocol. Your game must run protocol 2635 to connect. |
cs168909 | Build. Build 168909 is the one running. |
ptrak | Networking. Networking runs on RakNet, the game's standard layer. |
$r? | Region code. A region code has not been set. |
| Wipe schedule | |
^m | Monthly. A monthly wipe cycle applies, timed to coincide with Facepunch's force wipe. |
| Difficulty | |
^v | Vanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered. |
| Mods and access | |
^q | Premium. Rust's premium status is required to join. |
^o | Oxide. The plugin framework in use is Oxide (uMod). |
| Region | |
NA | North America. North America is the region it appears under in the server browser. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
Appendix CAbout this server, in its own words
References
- [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
- [2]Rust Statistics. US Rust server statistics. ruststatistics.org/top-us-rust-servers.
- [3]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
- [4]Rust Statistics. Live vanilla server list. ruststatistics.org/top-vanilla-rust-servers.
- [5]Rust Statistics. Rust wipe forecast. ruststatistics.org/rust-servers-wiping-today-list.