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Rusty Planet E

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Online · checked 12m ago · 199.115.73.222:10000

Abstract

We describe the public Rust server Rusty Planet E, reached at 199.115.73.222:10000. At the last check it held 0 of 40 places, against a seven-day mean of 0 and a peak of 21. It ranks #6,626 of all servers, the top 30%. It last wiped 23d ago on a published monthly schedule; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.

Keywordsmonthly wipes vanilla

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/400% full
In the queue0no queue
Seven-day mean0peak 2, 48 h peak 2
Rank2#6,626top 30%
Last wipe23d agomonthly schedule
Next wipe36d 12hThu 5 Nov, 19:00 UTCfw

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

AveragePeak
00.511.5207:0016:0002:0010:0019:0004:00
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
05010015020007:0016:0002:0010:0019:0004:00
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct.

4Rank

The server stands in the top 30% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
12.5k5k7.5k10k7 Oct12 Oct16 Oct21 Oct25 Oct30 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

The next wipe is expected Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Rusty Planet E
Figure 4: The map: Procedural Map, size 6000, seed 42658162. Open on RustMaps.
Table 3: The server's published settings.
Address199.115.73.222:10000
Region–
Max players40
Group limit8, the default
Wipe schedulemonthly
Last wipe7 Oct 2026, 04:28 UTC
Hostname–
First seen7 Oct 2026
MapProcedural Map
Size6000
Seed42658162

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2], unmodded rust server list [3] and predicted wipe schedule [4].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average109/200
Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 213 on average46/200
[EU] Facepunch 1EU · groups of 8+ · monthly · 162 on average46/400
[EU East] Facepunch 4EU · groups of 8+ · monthly · 157 on average24/350
Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average27/100
Rustopia.gg - US LargeNA · groups of 16+ · monthly · 123 on average80/200

Appendix AQuick answers

From the figures on this page.

Server details

A.1Does Rusty Planet E perform well?

Over the past 48 hours, it ran at an average of 145 server fps, with a low of 80. Its entity count reached a maximum of 204,037, including buildings, deployables and all other world objects. Memory use peaked at 5,232 MB. Lag, as players feel it, results from low fps combined with an increasing entity count.

A.2In which location is Rusty Planet E based?

No region is published by Rusty Planet E. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 199.115.73.222:10000 is its address.

A.3How reliable is Rusty Planet E, and is it currently online?

At the present moment, Rusty Planet E is online. The uptime it reports indicates a restart about 5 days 11 hours ago. Of the 168 hours in the last 7 full days, 167 were served, an availability of 99%. It was first observed on 7 October 2026 by Rust Statistics.

A.4What version of Rust is run on Rusty Planet E?

Rust network protocol 2635 and build 168909 is the version that Rusty Planet E runs, on Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.5When are wipes carried out on Rusty Planet E?

The estimate of Rusty Planet E's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe occurs, and that is when every Rust server, including this one, next wipes. 23 days 1 hours have passed since the current world was generated. A monthly wipe schedule is stated in the server's tags.

Population

A.6How does Rusty Planet E compare with other Rust servers in the rankings?

Ranked by player hours across seven days, Rusty Planet E holds #6,626, in the top 30% of all ranked servers.

A.7At what level does Rusty Planet E operate in terms of players?

On Rusty Planet E, 0 of the 40 slots are occupied at present. Over the last week the count averages 0 players and reaches 2 at its height. Averaging 2 players, 03:00 UTC was the busiest hour of the past 48.

Tags and filters

A.8What is the meaning of the tags on Rusty Planet E?

gmrust (Game mode): Survival on standard Rust rules; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2635 (Protocol): Joining requires the same game version: protocol 2635; cs168909 (Build): Build 168909 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): A region code has not been set; ^m (Monthly): The cycle is monthly: Facepunch's force wipe is when it wipes; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules unaltered: these are the tags Rusty Planet E publishes, and the server browser reads them. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.9Where can Rusty Planet E be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Rusty Planet E fits are: Rust community servers, measured and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Rules, settings, map

A.10Which settings and rules are in force on Rusty Planet E?

The name of Rusty Planet E states no gather rate. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. It describes itself as vanilla, which is to say this is the game as Facepunch ships it, with rates, kits and rules unaltered. VAC is active: that is Valve's anti-cheat.

A.11On which map does Rusty Planet E take place?

The game generates Rusty Planet E's procedural map at size 6,000, from seed 42658162. Size and seed being equal, the map is the same, so it can be viewed on RustMaps from this page.

Connection

A.12What steps are required to join Rusty Planet E?

Enter client.connect 199.115.73.222:10000 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp40Max players. The slot count is 40.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2635Protocol. Joining requires the same game version: protocol 2635.
cs168909Build. Build 168909 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. A region code has not been set.
Wipe schedule
^mMonthly. The cycle is monthly: Facepunch's force wipe is when it wipes.
Difficulty
^vVanilla. This is the game as Facepunch ships it, with rates, kits and rules unaltered.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Unmodded rust server list. ruststatistics.org/top-vanilla-rust-servers.
  4. [4]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.