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Typical 1 grid

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 32d ago · 199.30.67.210:28033

Abstract

We describe the public Rust server Typical 1 grid, reached at 199.30.67.210:28033. It is offline at the last check, against a seven-day mean of 01. It ranks #16,226 of all servers, the top 71%. It last wiped 37d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#16,226top 71%
Last wipe37d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep.

4Rank

The server stands in the top 71% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

Map of Typical 1 grid
Figure 4: The map: Procedural Map, size 1000, seed 6738. Open on RustMaps.
Table 3: The server's published settings.
Address199.30.67.210:28033
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe20 Sep 2026, 07:30 UTC
Hostname–
First seen20 Sep 2026
MapProcedural Map
Size1000
Seed6738

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are rust community servers listed [2] and next Rust wipe times [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average528/625
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average32/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average54/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average274/325
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average109/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average121/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1In which location is Typical 1 grid based?

A region is not published by Typical 1 grid. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. 199.30.67.210:28033 is its address.

A.2What is the reliability of Typical 1 grid, and is it online?

Typical 1 grid is currently offline, with the last sighting 32 days 16 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. Its first appearance in Rust Statistics's records is 20 September 2026.

A.3What version of Rust is run on Typical 1 grid?

The version of Rust on Typical 1 grid is network protocol 2633 and build 165217, and the operating system is Linux. Steam updates your game for you, but you must be on the same protocol to join.

Wipe timing

A.4When are wipes carried out on Typical 1 grid?

The record of Typical 1 grid's wipes is not yet sufficient to establish its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. 37 days 15 hours have passed since the current world was generated.

Player count

A.5What position does Typical 1 grid occupy in the ranking of Rust servers?

Ranked by player hours across seven days, Typical 1 grid holds #16,226, in the top 71% of all ranked servers.

A.6What is the population level of Typical 1 grid?

At this moment Typical 1 grid is offline, having last been seen 32 days 16 hours ago.

Tags, lists

A.7How should the tags on Typical 1 grid be interpreted?

gmrust (Game mode): This is survival as standard Rust plays; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): RakNet is the network layer here, as it is by default in the game; $r? (Region code): No region code is set: these are the tags Typical 1 grid publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.8Where can Typical 1 grid be found among the Rust Statistics lists and filters?

The Rust Statistics lists that Typical 1 grid fits are: Rust community servers, measured. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.9Which settings and rules are in force on Typical 1 grid?

The name of Typical 1 grid states no gather rate. At 8 players, the group limit equals the game's default. The mode is survival, which means gather, build and raid: the standard game. Combat and raiding against other players are allowed. The server browser lists it under Community. VAC is active: that is Valve's anti-cheat.

A.10On which map does Typical 1 grid take place?

The game generates Typical 1 grid's procedural map at size 1,000, from seed 6738. Because size and seed determine the map, RustMaps can show it, linked from this page.

Connection

A.11What is the process for joining Typical 1 grid?

Enter client.connect 199.30.67.210:28033 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. RakNet is the network layer here, as it is by default in the game.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Rust community servers listed. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Next Rust wipe times. ruststatistics.org/rust-servers-wiping-today-list.