Rust StatisticsWorking papers on every public Rust server · 95,534 players now

test

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 44d ago · 2.127.215.235:28015

Abstract

We describe the public Rust server test, reached at 2.127.215.235:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #15,426 of all servers. It last wiped 44d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now0/1000% full
In the queue0no queue
Seven-day mean0peak –
Rank2#15,426no region published
Last wipe44d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address2.127.215.235:28015
Region–
Max players100
Group limit8, the default
Wipe schedule–
Last wipe14 Sep 2026, 16:25 UTC
Hostname–
First seen14 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are player-run rust server list [2] and predicted wipe schedule [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average440/500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average448/475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average965/1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average63/100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average992/1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average24/250

Appendix AQuick answers

From the figures on this page.

Server details

A.1What is the location of test?

There is no region published for test. Rust Statistics does not look up the machine's location; it shows where the server says it is. You will find it at 2.127.215.235:28015.

A.2What is the reliability of test, and is it online?

Right now, test is offline, and the last time it was seen was 44 days 3 hours ago. Of the 168 hours in the last 7 full days, 0 were served, an availability of 0%. Its first appearance in Rust Statistics's records is 14 September 2026.

A.3What version of Rust is run on test?

Rust network protocol 2633 and build 163794 is the version that test runs, on Windows. To join, your game must use the same protocol; Steam handles the update for you.

Wipe timing

A.4What schedule does test follow for wipes?

The record of test's wipes is not yet sufficient to establish its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. 44 days 23 hours have passed since the current world was generated.

Player count

A.5What position does test occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts test at #15,426, within the top – of ranked servers.

A.6What is the population level of test?

test is not online now; 44 days 3 hours have passed since it was last seen.

Tags, lists

A.7What is the meaning of the tags on test?

The game's server browser reads gmrust (Game mode): Rust survival, in its standard form; mp100 (Max players): It offers 100 slots; ts8 (Group limit): 8 per team, the value the game sets by default; v2633 (Protocol): Joining requires the same game version: protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code is unset, which test publishes as its tags. Current players, queue and the world's creation time are among the tags as well, displayed at the top of this page.

A.8Where can test be found among the Rust Statistics lists and filters?

Rust community servers, measured are the Rust Statistics lists that test fits. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Rules, settings, map

A.9What are the settings and rules that govern test?

Its name carries no gather rate for test. No cap is given beyond the game's default of 8 players per group. The mode is survival, which means gather, build and raid: the standard game. Fighting and raiding between players are both permitted. It is a community server, as the browser's Community listing shows. VAC is active: that is Valve's anti-cheat.

A.10On which map does test take place?

The game generates the map on test; that format is procedural.

How to join

A.11How do you connect to test?

Enter client.connect 2.127.215.235:28015 in the Rust console, reached by pressing F1 after starting the game. Or press Launch Rust and join here, which opens Rust through Steam and connects you.

Appendix BServer tags

What each of the server's tags means. Published as mp100,ptrak,$r?,v2633,gmrust,cs163794,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Rust survival, in its standard form.
mp100Max players. It offers 100 slots.
ts8Group limit. 8 per team, the value the game sets by default.
v2633Protocol. Joining requires the same game version: protocol 2633.
cs163794Build. The game build is 163794.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Player-run rust server list. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Predicted wipe schedule. ruststatistics.org/rust-servers-wiping-today-list.