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combatland

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 34d ago · 2.245.153.59:28015

Abstract

We describe the public Rust server combatland, reached at 2.245.153.59:28015. It is offline at the last check, against a seven-day mean of 01. It ranks #13,208 of all servers, the top 61%. It last wiped 34d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now1/1100% full
In the queue0no queue
Seven-day mean0peak –
Rank2#13,208top 61%
Last wipe34d agono schedule published
Next wipe3–too few wipes seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 61% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule: too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Table 2: The server's wipe rhythm, from the wipes recorded.
MeasureValueNote
Wipe-day peak1players, last three wipes
00.250.50.751+0h+9h+19h+28h+38h+47h
Figure 4: The first 48 hours of its last wipes: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

5.2History

Table 3: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
Wed 23 Sep, 11:5034d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 5: The map: Procedural Map.
Table 4: The server's published settings.
Address2.245.153.59:28015
Region–
Max players1
Group limit8, the default
Wipe schedule–
Last wipe23 Sep 2026, 11:50 UTC
Hostname–
First seen23 Sep 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are unmodded rust community servers [2] and upcoming Rust wipes [3].

Table 5: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 535 on average343/350
Rustoria.co - EU MainEU · groups of 16+ · weekly · 320 on average14/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 319 on average24/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average158/225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 277 on average92/225
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average32/100

Appendix AQuick answers

From the figures on this page.

About the server

A.1What location does combatland have?

A region is not published by combatland. Where a server says it is: that is what Rust Statistics shows, without looking up where the machine stands. You will find it at 2.245.153.59:28015.

A.2What is the reliability of combatland, and is it online?

combatland is currently offline, with the last sighting 34 days 9 hours ago. Its uptime over the last full days (7 days) was 0%, with 0 of 168 hours online. It was first observed on 23 September 2026 by Rust Statistics.

A.3What version of Rust is run on combatland?

Rust network protocol 2633 and build 165217 is the version that combatland runs, on Windows. Steam updates your game for you, but you must be on the same protocol to join.

Wipe schedule

A.4When are wipes carried out on combatland?

There are not yet enough recorded wipes for combatland to reveal its rhythm. The monthly force wipe takes place on Thursday 5 November at 19:00 UTC and clears all Rust servers. The current world has been running for 34 days 19 hours.

A.5What characterises wipe day on combatland?

Across its recent wipes, the average peak population was 1 players. The peak on the latest wipe came 0 hours after it began.

Player count

A.6What position does combatland occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts combatland at #13,208, within the top 61% of ranked servers.

A.7At what level does combatland operate in terms of players?

At this moment combatland is offline, having last been seen 34 days 9 hours ago.

Tags and filters

A.8What do the tags associated with combatland signify?

gmrust (Game mode): This is survival as standard Rust plays; mp1 (Max players): It offers 1 slots; ts8 (Group limit): Teams are limited to 8, as the game defaults; v2633 (Protocol): The game protocol is 2633; your client must match it to join; cs165217 (Build): Build 165217 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set: these are the tags combatland publishes, and the server browser reads them. The tags also carry current players, queue length and world creation time, shown at the top of this page.

A.9Where can combatland be found among the Rust Statistics lists and filters?

These Rust Statistics lists include combatland: Rust community servers, measured. It appears under the following filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Settings and map

A.10Under what rules and settings does combatland operate?

Its name carries no gather rate for combatland. The group cap is 8 players, which is the default in the game. survival is the game mode here; gathering, building and raiding, as the game is usually played. Combat and raiding against other players are allowed. It is a community server, as the browser's Community listing shows. VAC, Valve's anti-cheat, is enabled.

A.11What is the map for combatland?

A procedural map, generated by the game, is what combatland runs.

How to join

A.12What is the process for joining combatland?

Press F1 inside Rust to open the console and enter client.connect 2.245.153.59:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8.

Table 6: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. This is survival as standard Rust plays.
mp1Max players. It offers 1 slots.
ts8Group limit. Teams are limited to 8, as the game defaults.
v2633Protocol. The game protocol is 2633; your client must match it to join.
cs165217Build. Build 165217 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Unmodded rust community servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Upcoming Rust wipes. ruststatistics.org/rust-servers-wiping-today-list.