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A Shockbyte Server

Rust Statistics

ruststatistics.org · independent, not affiliated with Facepunch Studios

Offline · checked 6d ago · 2.27.157.27:28015

Abstract

We describe the public Rust server A Shockbyte Server, reached at 2.27.157.27:28015. It is offline at the last check, against a seven-day mean of 1 and a peak of 21. It ranks #10,564 of all servers, the top 48%. It last wiped 6d ago.

Keywordsrust server

Access. Launch Rust and join ‹ all servers

1Summary statistics

Table 1: The server at the last check, its week and its standing.
MeasureValueNote
Players now2/1501% full
In the queue0no queue
Seven-day mean1peak 2
Rank2#10,564top 48%
Last wipe6d agono schedule published
Next wipe3–no wipe seen yet

2Population

Figure 1 follows the players on the server at three scales: every five minutes over two hours, the hourly mean and peak over 48 hours, and the daily mean and peak over 90 days. Dashed uprights mark its wipes.

No hourly history yet.
Figure 1: Players on the server, UTC: (a) every five minutes, from the Steam server list; (b) hourly mean and peak; (c) daily mean and peak.

3Performance

We query the server directly for its frame rate, entity count and memory4. Low frames per second and a climbing entity count are what players feel as lag (Figure 2).

measure
range
This server has not answered a direct query in the last 48 hours.
Figure 2: Server performance. 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory.

4Rank

The server stands in the top 48% of all ranked servers. Rank is on player hours over the last seven days, and 1 is best; Figure 3 draws it day by day.

RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct
Figure 3: Daily rank, overall and in its region; the axis is inverted, so up is better.

5Wipes

5.1Schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

5.2History

Table 2: Every wipe recorded, newest first.
Wiped (UTC)PeakCrowdLastedBefore
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. Before: players just before it wiped. A new world less than six hours after a wipe is a restart, not a wipe of its own.

6Map and settings

No map picture published
Figure 4: The map: Procedural Map.
Table 3: The server's published settings.
Address2.27.157.27:28015
Region–
Max players150
Group limit8, the default
Wipe schedule–
Last wipe21 Oct 2026, 15:14 UTC
Hostname–
First seen21 Oct 2026
MapProcedural Map
Size–
Seed–

7Similar servers

Servers of the same kind of game, then region, group limit, rate and wipes. The lists this server belongs to are busiest community rust servers [2] and servers wiping soon [3].

Table 4: Similar servers: the same kind of game, then region, group limit, rate and wipes.
ServerPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average496/525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average31/250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average46/250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average249/275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average92/200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average104/150

Appendix AQuick answers

From the figures on this page.

Server details

A.1What location does A Shockbyte Server have?

There is no region published for A Shockbyte Server. The location displayed by Rust Statistics is the server's own claim, not a lookup of where the machine stands. You will find it at 2.27.157.27:28015.

A.2How reliable is A Shockbyte Server, and is it currently online?

Right now, A Shockbyte Server is offline, and the last time it was seen was 6 days 6 hours ago. The server was up 0% of the time over the last 5 full days, 0 of 120 hours. Its first appearance in Rust Statistics's records is 21 October 2026.

A.3What is the Rust version for A Shockbyte Server?

The version of Rust on A Shockbyte Server is network protocol 2634 and build 167781, and the operating system is Linux. Joining requires your game to be on the same protocol, and Steam updates it automatically.

Wipe schedule

A.4On what cycle does A Shockbyte Server wipe?

There are not yet enough recorded wipes for A Shockbyte Server to reveal its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when every Rust server is wiped. The current world has been running for 6 days 8 hours.

Player count

A.5What position does A Shockbyte Server occupy in the ranking of Rust servers?

The seven-day player-hours ranking puts A Shockbyte Server at #10,564, within the top 48% of ranked servers.

A.6What is the population level of A Shockbyte Server?

At this moment A Shockbyte Server is offline, having last been seen 6 days 6 hours ago. Averaged over the last seven days: 1 players; the same period peaks at 2.

Tags, lists

A.7What do the tags associated with A Shockbyte Server signify?

Tags from A Shockbyte Server, read by the game's server browser, are gmrust (Game mode): Survival on standard Rust rules; mp150 (Max players): The slot count is 150; ts8 (Group limit): The team cap is 8, which is the game default; v2634 (Protocol): Joining requires the same game version: protocol 2634; cs167781 (Build): Build 167781 is the one running; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): A region code has not been set. Also in the tags: players now, the queue, and when the world was made; these appear at the top of this page.

A.8Where can A Shockbyte Server be found among the Rust Statistics lists and filters?

The Rust Statistics lists that A Shockbyte Server fits are: Rust community servers, measured. You will find it on the server list filtered by: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Settings and map

A.9What are the settings and rules that govern A Shockbyte Server?

Its name carries no gather rate for A Shockbyte Server. The group cap is 8 players, which is the default in the game. Listed as survival, the game mode is gathering, building and raiding, as the game is usually played. Fighting and raiding between players are both permitted. Community is its category in the server browser. VAC is active: that is Valve's anti-cheat.

A.10What is the map for A Shockbyte Server?

On A Shockbyte Server the terrain is procedural, built by the game itself.

Connection

A.11What is the process for joining A Shockbyte Server?

Press F1 inside Rust to open the console and enter client.connect 2.27.157.27:28015. Alternatively, the Launch Rust and join control on this page launches the game via Steam and completes the connection.

Appendix BServer tags

What each of the server's tags means. Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8.

Table 5: The server's tags and their meanings.
TagMeaning
Game
gmrustGame mode. Survival on standard Rust rules.
mp150Max players. The slot count is 150.
ts8Group limit. The team cap is 8, which is the game default.
v2634Protocol. Joining requires the same game version: protocol 2634.
cs167781Build. Build 167781 is the one running.
ptrakNetworking. Networking runs on RakNet, the game's standard layer.
$r?Region code. A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

References

  1. [1]Rust Statistics. The Rust server list. ruststatistics.org/rust-server-directory.
  2. [2]Rust Statistics. Busiest community rust servers. ruststatistics.org/top-rust-community-servers.
  3. [3]Rust Statistics. Servers wiping soon. ruststatistics.org/rust-servers-wiping-today-list.